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  • The Price Is Right Sells One Million and Family Feud Is On Its Way

28th May 2009

The Price Is Right Sells One Million and Family Feud Is On Its Way

LudiaMontreal – Interactive entertainment company Ludia Inc. today announced that its premiere game, The Price Is Right, has sold one million units across multiple platforms since its launch in March 2008. Based on information from retail and digital distribution channels, a Price Is Right game has been purchased on average almost every thirty seconds since its release online, in retail and on the Apple App Store.

“We are very proud that The Price Is Right game has given so many players countless hours of enjoyment on the platform of their choice, said Alex Thabet, Founder and CEO of Ludia Inc. “The strong sales of this game show title in retail and digital channels proves that our multiplatform strategy can result in tremendous reach and ongoing sales potential.”

“After more than 37 years, The Price Is Right remains a highly successful television game show with phenomenal longevity,” said David Luner, Senior Vice President, Interactive & Consumer Products, FremantleMedia Enterprises (FME), North America, the program’s licensor. “Ludia’s The Price Is Right game hitting this impressive milestone is very exciting to see, and is a strong affirmation that the brand continues to resonate in new ways with fans of all ages.”
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28th May 2009

Space Ace Blasts Its Way On To iPhone

Digital LeisureGormley – For the first time ever, you can experience Don Bluth’s classic arcade game Space Ace, the follow up to the revolutionary Dragon’s Lair on your iPhone or iPod Touch, developed by Digital Leisure

This release of Don Bluth’s legendary animated arcade game features video transferred directly from the Space Acestunning high definition master, delivering the sharpest images and most vibrant colors ever – even far better than the original laserdisc release!

In Space Ace you play the heroic Ace who must stop the evil Commander Borf from taking over the Earth! Borf plans to reduce all of humankind to infants and take over the planet. Only two people have the courage and strength to stop Borf and save Earth: the beautiful Kimberly and the heroic Ace. But as they approach Borf’s stronghold, Ace is hit by the Infanto Ray, changing him into a child, and Kimberly is kidnapped by the evil madman! Armed with only a laser gun, Ace must find and destroy the Infanto Ray, rescue Kimberly and save the Earth!

The fate of Earth is in your hands! Read the rest of this entry »

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22nd May 2009

New Sword of the Stars Expansion Announced

Kerberos ProductionsVancouver – Paradox Interactive and Kerberos Productions today announced an expansion to the critically acclaimed 4X space strategy game series Sword of the Stars.

The new expansion, Argos Naval Yard, can be combined with either the original game or any Sword of the Starsof its previous expansions and will provide players with:

• 19 new technologies, including advanced drones, over thrusters, two new satellite designs, defensive interceptor micro-missiles, and polarized plasmatics which will unlock a new weapon type
• Over 75 new ship sections to build
• 10 new weapons, including the new inertial cannons, kelvinic torpedoes, and the fearsome rail cannon
• 3 new scenarios
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20th May 2009

Braid Now Available For Mac

Hothead GamesVancouver – Mac gamers rejoice! You too can now manipulate the flow of time and rescue the Princess. Hothead Games proudly announced today the release of the Mac version of Jonathan Blow’s Braid on the Greenhouse indie digital distribution platform. Available for worldwide Braiddownload at only $14.95, today’s launch of Braid represents the one of the first in a unique collaboration between Hothead and other top-notch independent developers to bring their award-winning titles to new gaming platforms.

Explore the human condition and manipulate time in the lush, painterly world of Braid, a puzzle-platformer that takes you from a house in the city on a journey through a series of worlds to solve puzzles and rescue the princess. In each world, you have a different power to affect the way time behaves, including the ability to rewind, create parallel realities and utilize time dilation. There is no filler in this game; every puzzle shows you something new and interesting about the game world.
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18th May 2009

Punch-Out!! Hits Store Shelves Today

PunchOut!!Format: Wii™Next Level Games
Launch Date: May 18, 2009
ESRB: E 10+ – Cartoon Violence, Comic Mischief
Game Type: Action
Developer: Next Level Games
Publisher: Nintendo
Official Site: PunchOut!!

Vancouver – One of the biggest names in boxing returns after a 15-year hiatus. Grab a Wii Remote™ controller in one hand and a Nunchuk™ controller in the other and step back into the ring with a modern update of the classic Punch-Out!! developed by Next Level Games.

• Little Mac is back! Everyone’s favorite underdog from the 1980s joins the best of the original Punch-Out!! cast in a modern re-imagination of the series. Players will find familiar names like Glass Joe, King Hippo and trainer Doc Louis. These boxers come to life again in cell-shaded 3-D, complete with hilarious fighting animations and back stories that capture all the fun and flair of the original Punch-Out!! games.
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15th May 2009

A.C.R.O.N.Y.M. Releases War of the Dragon Lords on iPhone

A.C.R.O.N.Y.M. GamesVancouver – Take command of your armies and unleash the fury of the dragons upon your rivals. Seize land and resources in orderWar of the Dragon Lords to grow your empire. Only one Dragon Lord can survive. Do you have what it takes to reign supreme?

A.C.R.O.N.Y.M. Games is pleased to announce the release of their latest iPhone title, War of the Dragon Lords, which is available in the App Store for a limited time at the introductory price of 99 cents.

War of the Dragon Lords features classic turn based War of the Dragon Lordscombat, allowing players to seize territory and claim reinforcements while unleashing horrific destruction with a single command to your dragon force. Up to eight opponents can compete in a world full of random maps – but don’t expect to complete the maps any time soon, as there are over four billion possible scenarios to compete in. Players may also choose to take on the game’s AI instead of playing in multiplayer mode.

War of the Dragon Lords is compatible with both the iPhone and iPod Touch, but does require the iPhone 2.2.1 software update.

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13th April 2009

Diamond Fever is Maddeningly Addictive

Howling Moon GamesVancouver – I acquired Diamond Fever, the new iPhone/iPod Touch game by Ontario’s Howling Moon Games yesterday, and while the game play is very simple, putting the game down is not.

There are no special effects, no winnable power-ups, and the only Diamond Feveroptions are to play – with the music on or off. This game is simply addictive, with the only challenges being to beat the game’s ten levels and best your own top score. Diamond Fever brings out the competitive nature of the player and as the difficulty of each level increases, the player is hard-pressed to keep those diamonds away from the crate of explosives in the middle of the screen. The game does save the last level which you successfully completed, and you are able to select any completed level as a starting point.

Game play is similar to that of the Collapse franchise, where the player must match groups of three or Diamond Fevermore game pieces to advance through the levels. While Diamond Fever is comprised of only ten levels, from level 4 onwards the challenges facing the player grow exponentially through the addition of more colours to match and the speed with which they are placed on the board. Eye-hand coordination and reaction time are put through vigorous testing as the player is required to keep all four corners of the mine cleared of diamonds. At a download price of only $0.99 from the App Store, Diamond Fever is a very affordable source of challenging entertainment, and as a fan of match 3 styles of games, I recommend it to others to try.

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2nd April 2009

The Hardy Boys Make Their Debut on Wii

The Adventure CompanyTorontoThe Adventure Company and JoWooD Productions, leading publishers of adventure games worldwide, are pleased to announce The Hardy Boys: The Hidden Theft is under development for Wii™ set to be released September 2009.The Hardy Boys

The Adventure Company and JoWooD have a partnership with Simon & Schuster Children’s Publishing to develop a series of interactive games based on the works of the popular boy detectives.  The company released The Hardy Boys: The Hidden Theft for Windows® in 2008.

The Hardy Boys for Wii is an excellent choice in games suitable for the whole family.  It incorporates an enjoyable story, likable characters and challenging puzzles,” said Dan Dawang, Product Manager at The Adventure Company.  “It’s a non-violent video game option that players of all ages and fans of The Hardy Boys book series can become a part of with the immersive gameplay style of Wii.”

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31st March 2009

IUGO Announces Two Upcoming iPhone Titles

IUGOVancouverIUGO has announced the upcoming release of two new titles which have been originally designed “from the ground up” specifically for the iPhone. Due out this spring, these two games will be available in the Apps Store for purchase and download.

Starhogs

Rig up your hogs, strap yourself in, and head out into orbit for the fiercest battles this side of Uranus. StarhogsObliterate the competition with a Cruise Missile or close in for some potshots from your Vulcan gun with this turn-based strategy experience. Not your style? Don’t worry, you’ve got more than 20 ways to kill someone. Nuke some asteroids for an extra payday, but remember, they’re the only thing protecting you from a re-entry hangover you won’t wake up from.

Take out some chumps and unlock heaps of new gear in 32 campaign levels, or ride into the online arena to face curly tails from all over the universe. But remember, in space no one can hear you squeal. Starhogs is due for release in April 2009.

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24th March 2009

Save the Planet as Only a Monster Can in Activision’s Monsters vs. Alien Video Game

Beenox StudiosQuebec City – When aliens attack, monsters fight back in Activision Publishing, Inc.’s Monsters vs. Aliens™, the video game based on the highly anticipated 3D feature film from DreamWorks Animation SKG, Inc., which will debut on March 27.  Monsters vs. Aliens was developed for the console and PC platforms by Beenox, Inc. and for Nintendo DS by Amaze Entertainment.  Starting today, gamers can experience heart pounding action and silly antics as they lead a dynamic team of misfit monsters on a mission to protect earth from destruction.Activision

“Monsters vs. Aliens allows players to control the characters from the film and use their unique abilities to battle alien enemies throughout the game,” said Rob Kostich, head of marketing for licensed properties, Activision Publishing, Inc. “Players invite a friend to grab a Wii Remote™ or controller and join forces at any time to help clear enemies, collect monster DNA and overcome obstacles as their favorite monster heroes.”

Monsters vs AliensThe Monsters vs. Aliens video game calls players into action to battle against Gallaxhar and his alien robot army. Taking on the roles of The Missing Link, the macho half-ape, half-fish; the gelatinous, indestructible and always hungry B.O.B.; and Ginormica, the 49-foot-11-inch tall woman, gamers team up with the helpful genius Dr. Cockroach, Ph.D. and Insectosaurus, the 350-foot tall grub to defeat the alien invaders. Players master the unique and diverse abilities of each character as they ooze, brawl, skate, puzzle solve, climb, crawl, jump and race through more than 20 levels on Earth and through outer space.

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