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  • A2M developing Dante’s Inferno with EA Redwood Shores

22nd April 2009

A2M developing Dante’s Inferno with EA Redwood Shores

A2MMontrealElectronic Arts Inc. today announced that its highly anticipated action adventure game Dante’s Inferno™ will be coming to the PSP® (Sony PlayStation® Portable). Based on part one of Dante Alighieri’s classic, “The Divine Comedy,” EA’s Dante’s Inferno will also take players on an epic adventure through Dante’s famously mapped nine circles of hell. Dante’s Inferno will be available simultaneously for the EAPSP, the PLAYSTATION®3 computer entertainment system and the Xbox 360® videogame and entertainment system next year.

Dante’s Inferno for the PSP is being developed by EA’s award-winning EA Redwood Shores studio and Montreal’s Artificial Mind and Movement (A2M).
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21st April 2009

EA Sports Grand Slam Tennis Will Arrive in European Stores Bundled with Wii MotionPlus

EA SportsBurnabyEA SPORTS™, a label of Electronic Arts Inc., today announced that the Wii™ version of EA SPORTS Grand Slam® Tennis will be bundled with Nintendo’s new Wii MotionPlus™ accessory for its European launch. Tiger Woods PGA TOUR® 10 will also be bundled with MotionPlus™ when that title launches in both North America and Europe.Grand Slam Tennis

“This exclusive and limited-time offer is exciting news for sports fans who want to enhance their Wii experience for a great value with the new Wii MotionPlus right at launch with Tiger Woods PGA TOUR 10,” said Peter Moore, President, EA SPORTS. “The functionality of the Wii MotionPlus will help us deliver the authentic, true-to-life sports motion for Tiger Woods PGA TOUR 10 and EA SPORTS Grand Slam Tennis that will redefine the sports experience on the Wii.”
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17th April 2009

PROTOTYPE Release Date Confirmed

The countdown has begun for yet another title on our 2009 Most Anticipated Games List

Radical EntertainmentVancouver Radical Entertainment and Activision Publishing, Inc. have confirmed Activisionthat the long-awaited open-world action thriller video game PROTOTYPE will ship in European territories on June 5 and to North PROTOTYPEAmerican retailers on June 9, arriving in stores shortly thereafter. Fans of the infamous Alex Mercer should also be sure to check out the newly updated official game web site to gain access and view newly added game information and content, including the first half of PROTOTYPE’s must-see intro cinematic.PROTOTYPE

PROTOTYPE lets gamers feel the power of being the ultimate shape-shifting weapon. You are the PROTOTYPE: Alex Mercer – a genetically mutated man without memory, armed with amazing shape-shifting abilities, hunting to discover what created you and determined to make those responsible PROTOTYPEpay. As Alex, gamers tear through a densely populated contemporary New York City moving with Parkour-style fluidity, consuming anybody that gets in their way… assuming their physical form, memories and abilities. Fueled by a three-way war between Alex, the Blackwatch (military) and a viral outbreak known as the Infected, players venture into a deep, dark conspiracy 40 years in the making!

PROTOTYPE is currently rated “RP” (Rating Pending) by the ESRB with an expected “M” rating (Mature – Content that may be suitable for persons 17 and older) and will be available for the Xbox 360® video game and entertainment system from Microsoft, Games for Windows® and PLAYSTATION®3 computer entertainment system.

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16th April 2009

Ubisoft Unveils Assassin’s Creed II

Assassin’s Creed II is one of the Most-Anticipated Games for 2009 here at Village Gamer

UbisoftMontreal – Today Ubisoft announced that Ubisoft Montréal is developing Assassin’s Creed II on all current-generation platforms for a scheduled Holiday 2009 launch. The initial installment of Assassin’s Creed® was released in November 2007 to popular and critical success, selling 8 million copies Ezio Assassin's Creed IIworldwide, and garnering awards such as Best Action Game 2007 from 1UP and Outstanding Achievement in Animation from the AIAS.

Assassin’s Creed II is the product of over two years of intensive development by the original creative team behind the Assassin’s Creed brand. In a vast open world environment, the game invites players to incarnate Ezio, a privileged young noble in Renaissance Italy who’s been betrayed by the rival ruling families of Italy. Ezio’s subsequent quest for vengeance plunges players into a captivating and epic story that offers more variety in missions, surprising and engaging new gameplay elements, diverse weapons and a profound character progression that will appeal to fans of the original Assassin’s Creed as well as entice players new to the brand.

“Our creative team is working hard to top the experience of Assassin’s Creed,” said Patrice Desilets, creative director at Ubisoft. “We’ve made improvements to every aspect of the game. And we’ve plunged ourselves into the stunning history of the Italian Renaissance so that we can offer fans a unique, varied and innovative Assassin’s Creed experience.”

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15th April 2009

Brain Fitness Gaming Site Keeps Minds Fit and Motivated

Fit BrainsVancouver – Research has shown that brain health begins to lag as early as age 25. However, the same research has shown that with regular brain fitness training, the brain can create new neural connections and pathways at any age.

In response to this research, Vancouver’s Vivity Labs has created FitBrains.com, a new online brain fitness platform that hosts fun, casual games developed by brain fitness experts, specifically designed to exercise the brain and improve the five major cognitive brain functions – memory, concentration, language, executive functions (logic and reasoning), and visual-spatial skills.
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13th April 2009

Raycatcher Is Now Available on Direct2Drive, Impulse and Steam

RayCatcherVancouver – A couple of months ago we told you about a new game Raycatchercalled Raycatcher,  a title which syncs its gameplay with your MP3s.  Developed by Thinking Studios, Raycatcher allows the player to create custom playlists of his or her favorite music and play for as long or as short as you’d like. The goal of the game is to spin a colorful cluster of shapes to catch multi-colored rays. This causes the cluster to grow, evolve, and unlock 30 new evolutionary stages. Raycatcher is now available for purchase on Steam, Direct2Drive and Impulse.

Raycatcher Download Features

  • Load in your own music: Raycatcher will accept .mp3 and .wav formats
  • Beat detection technology: Changes gameplay to match your music in pleasant and creative ways.
  • Make playlists of any length: Raycatcher is flexible and allows you to play for how ever long you want, and still feel like you’ve made progress.
  • Original music by artist Noobie Noobinson: Music by a new up and coming band, some of which was created specifically for Raycatcher.
  • 30 evolutionary stages: Complete with funny and enlightening descriptions. Raycatcher illustrates a cute and informative view of the kosmos.
  • Range of difficulty: Easy to pick up, with 3 difficulty levels that range from easy-yet-challenging to insanely difficult.

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13th April 2009

Diamond Fever is Maddeningly Addictive

Howling Moon GamesVancouver – I acquired Diamond Fever, the new iPhone/iPod Touch game by Ontario’s Howling Moon Games yesterday, and while the game play is very simple, putting the game down is not.

There are no special effects, no winnable power-ups, and the only Diamond Feveroptions are to play – with the music on or off. This game is simply addictive, with the only challenges being to beat the game’s ten levels and best your own top score. Diamond Fever brings out the competitive nature of the player and as the difficulty of each level increases, the player is hard-pressed to keep those diamonds away from the crate of explosives in the middle of the screen. The game does save the last level which you successfully completed, and you are able to select any completed level as a starting point.

Game play is similar to that of the Collapse franchise, where the player must match groups of three or Diamond Fevermore game pieces to advance through the levels. While Diamond Fever is comprised of only ten levels, from level 4 onwards the challenges facing the player grow exponentially through the addition of more colours to match and the speed with which they are placed on the board. Eye-hand coordination and reaction time are put through vigorous testing as the player is required to keep all four corners of the mine cleared of diamonds. At a download price of only $0.99 from the App Store, Diamond Fever is a very affordable source of challenging entertainment, and as a fan of match 3 styles of games, I recommend it to others to try.

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13th April 2009

Homegrown Games to Develop Painkiller: Resurrection for Dreamcatcher

DreamCatcherTorontoJoWooD Productions and Canadian publisher DreamCatcher Games are pleased to announce they have signed Homegrown Games, a small independent Austrian developer, to develop the next chapter in the Painkiller brand. The new installment is called “Painkiller: Resurrection” and is set for release in Q4 2009. Painkiller Resurrection

Once more, it is up to the protagonist to find a way out of a grotesque world between heaven and hell, trapped between life and death. The development of Painkiller: Resurrection is based on the technology of the Painkiller engine, but with several improvements, including improved shadows, a higher texture resolution, moveable light sources, post processing, motion blur and ambient occlusion were implemented. In addition to these added features, the PK++ development team, lead by Steven “Blowfish” Wilkins, has set up a coop-multiplayer campaign mode.

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10th April 2009

MLB All-Star Prince Fielder as Cover Athlete for The BIGS 2

Blue Castle GamesVancouver2K Sports announced today that MLB® All-Star first baseman, Prince Fielder of the Milwaukee Brewers, will be featured as the cover athlete and spokesman for this season’s highly anticipated arcade-style baseball video game, The BIGS™ 2, which is currently under development at Vancouver’s Blue Castle 2K SportsGames.

After breaking the MLB record for youngest player (23) to hit 50 home runs in a season, formerly held by Hall of Famer Willie Mays, Fielder has quickly become one of the most powerful and spectacular home run hitters in Major League Baseball® today.

“I’ve been playing baseball video games for as long as I can remember. All of my idols have appeared on a video game cover, and now to have that same opportunity is truly an unbelievable feeling,” said Fielder. “I can’t wait to see myself in The BIGS 2. I’ll be the guy crushing mammoth home runs into the stands.”

Prince FielderDrafted as the 7th overall pick by the Milwaukee Brewers in 2002 out of Eau Gallie High School, Fielder broke out in an MVP-caliber season, in which he was chosen by fans as the starting first baseman for the National League in the 2007 All-Star Game. That season, he won the Players Choice Award for Outstanding Player in the National League as voted on by the players, along with the Hank Aaron Award, given to the top offensive performer in each league as voted on by the fans. Fielder, who also currently owns the Milwaukee Brewers’ franchise record for home runs (50) and extra base hits (87) in a single-season, led his team to an exhilarating Wild Card berth in 2008 and its first playoff appearance in 26 years.

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9th April 2009

Ubisoft Supports The Nintendo DSi With My Healthy Cooking Coach

UbisoftMontreal Ubisoft has announced the launch of its first game created specifically for the new Nintendo DSi™: My Healthy Cooking Coach. Already a worldwide My Healthy Cooking Coachleader on Nintendo DS™, Ubisoft is one of the first independent developers to launch a game created to take advantage of the new functionality of the Nintendo DSi. My Healthy Cooking Coach is an easy-to-use, fun game for anybody who wants to eat balanced and fresh healthy meals.

With more than 240 recipes created by a culinary My Healthy Cooking Coachschool and in collaboration with a renowned nutritionist, My Healthy Cooking Coach offers player tips and tricks to create healthy and delicious meals that will delight friends and family. My Healthy Cooking Coach is available on Nintendo DS™ as well as Nintendo DSi, in June 2009.

Thanks to the new functionality of the Nintendo DSi, My Healthy Cooking Coach offers enhanced content and gameplay experiences. Ten recipes will be exclusively available on the DSi version, and budding chefs can use the system’s camera to personalize users’ profiles.

In addition to My My Healthy Cooking Coach, Ubisoft will soon launch several other new games specifically created for the Nintendo DSi™.

Images Courtesy of  & Copyright to Ubisoft®

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