22nd July 2010

The Casual Connection

Casual ConnectYesterday I went down to check out some of the goings-on at Casual Connect Seattle, and once again it was a huge event – evidence that the casual gaming market has grown, and continues to grow, exponentially. The conference is also a reminder about the many corners of today’s culture that casual gaming is spreading its influence into, and I noted many new companies who were attending Casual Connect for the first time. The only real downer this year was not related to the conference itself – when I went out to my car to drop off some of the materials I had picked up, I noticed that someone had removed the magnetic yellow ribbon showing my support for our armed forces from the tailgate. I feel that this was an act of total disrespect to not only our Canadian troops, but also to the United States’ closest ally. Karma will get the person responsible for the small theft, I’m sure. I hope that such a trite act made their day. Thank you to Scott though, who picked up a new magnet for me from our local Royal Canadian Legion on his way home from work.

I would like to personally thank Victoria Hayes, Neil Swain and Duane Robson from our federal Trade Commissioner Service for the opportunity to finally meet many of the developers from eastern Canada whom I had previously only known through email, twitter and Facebook. A special shout-out to my twitter buddy Sasha, who toils daily at the creative studios of marblemedia, and to another twitter friend, Rob Anderson, a.k.a. the “head cheese” at New Brunswick’s Noise2Signal. I also had the chance to chat briefly with  Dan Kratt, Senior Designer at Ph03nix New Media/Big Stack Studios, creators of my current match 3 addiction, Sigma for the iPhone.

Many thanks to the government and association representatives from Ontario, Quebec and of course BC for their support and interest in what we’re trying to accomplish here at Cerebral Vortex GamesVillage Gamer. The social gathering at the Canadian Consulate was great. It was great to catch up with Cerebral Vortex President Keith Makse, whom I met at last year’s Casual Connect. By the way, if you’re in the Toronto area, Cerebral Vortex is hiring, and if you’re a fan of word games, grab their iPhone game Word Burst from the App Store.

Once again the Casual Connect team has offered a top-notch venue for the global casual gaming industry to share experience and find new opportunity. If you are a Canadian casual game studio and didn’t attend this Untold Entertainmentyear’s event in Seattle, may I suggest that you put it on your conference schedule for 2011.  Of course, a day trip to Seattle and no internet access means that I am now a day behind in what’s been going on north of the 49th, and there’s plenty going on across this vast country of ours.

I got a sneak peek at how things are going with Untold Entertainment’s new word puzzler Spellirium. I can safely say that what I saw looks very polished, colourful and high quality – much nicer than the mock-ups I’ve been playing through with each iteration’s beta test interface. What I saw of the more finished product makes me all the more impatient for another high-quality word game to challenge my word-making abilities.

A.C.R.O.N.Y.M. GamesOne other thing I did learn while visiting with Sandy Spangler and Murray McCarron from A.C.R.O.N.Y.M. Games – the WipeOut game recently released by Activision was – you guessed it, developed by A.C.R.O.N.Y.M., an apparently little-known fact as there was no mention of the studio in Activision’s game launch press release. I received that email, but as you all know, we are a Canadian content site, and as I received no reply from Activision to my question of where the game was developed, the news went unannounced on this site. wipeout

Rated E by the ESRB, Wipeout: The Game for Nintendo DSTM and WiiTM is based on the Endemol USA produced hit TV show Wipeout. Wipeout: The Game  features the contestant demolishing Dreadmill to the fan-favorite Big Balls, pitting friends and family against each other in the world’s largest, messiest, and most hilarious obstacle course out there.

“When developing the game our goal was to capture all the elements that people love about the hilarious reality ABC show, and to above all make it fun,” said David Oxford, Activision Publishing. “So far, we’ve been overwhelmed by the response from fans, who clearly can’t wait to step up to the challenge of the obstacle course.” Read the rest of this entry »

Currently 0 Comments - Share Your Thoughts

posted in Action Adventure, Associations, Business News, Casual, Events, Everyone, Fighting, Government, Mature, Mobile, National News, New Releases, Puzzle, Social Media, Teen, Upcoming Releases By: | Print This Post Print This Post

  • Archives

  • Subscribe to our Newsletter


  • Select a list:

  • GWEN Radio
  • Gamers Giving Back