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Emerald Winding Up A Very Successful Kickstarter Campaign

krangGAMES [1]Emerald [2], an atmospheric, story-driven action-adventure game Emerald, currently in development at Vancouver’s KrangGames [1], is heading into its final 48 hours on Kickstarter [3], where the campaign has raised $ 7 395.00, surpassing its goal of $ 5 800.00 and heading towards meeting the developer’s sixth stretch goal. Krang’s founder, Nick Yonge (who incidentally celebrated his birthday this past weekend), is very excited by the promotion that Emerald has received over the course of its run on Kickstarter.Originally prototyped at the 2013 Vancouver Global Game Jam [4], Emerald is a story-based scifi adventure game. Players wake up in a derelict spacecraft and must repair its various systems while exploring and discovering what happened. emerald [5]The story is vague and mysterious, and the player isn’t given much clear information – rather, they have to piece together the story and decide for themselves what they think happened. The Ship is floating dead in space, adrift in the interstellar void. In zero-gravity you navigate its haunting, labyrinthine corridors.

Through flickering terminals you bring electric subsystems back to life. Hidden ciphers and encrypted secrets tease the periphery of your senses. Vivid interactive memories of your past reveal why you’re even aboard this vessel. What kind of disaster brought your original mission to a standstill? What is the significance of the word “Emerald”?

The world of Emerald is built into a rich, haunting sci-fi atmosphere. Countless hours have been spent ensuring that the game’s technology, though futuristic and conceptual, is rooted in reality. Much of Emerald’s history is found encrypted within the Ship’s data systems, waiting for the player to decipher it. There is no gibberish-text; everything has meaning. The story is wide open for interpretation, investigation, and imagination. Whether you simply play from beginning to end or scrounge for every clue and datum, you’ll be left with a rich and reflective experience that has followed Emerald’s protagonist across years of time and light years of space.

Emerald was initially intended to be an online Flash game, but soon grew into something more substantial. The prototype was built in Flash, but the final version uses Unity to take advantage of better visual features, optimized performance and the ability to build to virtually any platform, consoles included. Emerald is slated to launch on February 13th, 2014 for PC, Mac and Linux. Emerald’s soundtrack is available for $5 from Bandcamp [6] (or slightly cheaper via the Kickstarter campaign).


Stretch Goals:

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3 Comments To "Emerald Winding Up A Very Successful Kickstarter Campaign"

#1 Comment By Tami Quiring (@VillageGamer) On Monday October 14, 2013 @ 9:02 am

.@krangGAMES Title Emerald Winding Up A Very Successful @Kickstarter Campaign [12] #eyeoncanada #wecreatebc

#2 Comment By @krangGAMES On Monday October 14, 2013 @ 9:52 am

RT @VillageGamer: .@krangGAMES Title Emerald Winding Up A Very Successful @Kickstarter Campaign [12] #eyeoncanada #wecrea…

#3 Comment By Anne Trueman (@Anne_CMPA) On Monday October 14, 2013 @ 9:15 pm

RT @VillageGamer: .@krangGAMES Title Emerald Winding Up A Very Successful @Kickstarter Campaign [12] #eyeoncanada #wecrea…