The CaveChild On Mass Effect 3
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When running through the beginning, there was a part of a small child in a vent, that actually made my heart sink a 
I cannot thank the Bioware team enough for keeping Mass Effect 3 as true to itself as it was, for many of us know how bad of a company EA has become, rushing games out when they should be giving them more time and so on. Enough of that though, and more of Mass Effect 3.
The visuals, my goodness… Words cannot describe how pleased I was to see upgraded graphics, more polish and explosions! However I cannot speak for the people who play Xbox, as I played the PC version. The visuals though, oh.. 
The game play itself was near flawless. I personally wish they would have worked on the cover system a little more as I found it to be a little sticky, buggy and clunky at times but all around it was fine for the large fire fights. Killing the minions of the Reapers and Cerberus seemed a little TOO easy, even in hard-mode. The boss battles are the same – too easy and not presenting enough of a challenge.
The content in the game was awesome. They added the model ships again, the awesome fishies, music for the radio by 
The audio in the PC version was near perfect. I found some places to not have audio in the conversations or in some cinematics which kind of put me off a little and made me go “Hm, well bloody hell”. Aside from that, the sounds of everything were definately awesome. I use the Razer Megaladon headset and I was rather happy with its performance with Mass Effect 3.
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With all of that said, I really do not want to say too much more about the story. If I speak of it, it honestly would ruin what it is. If you are a hardcore Mass Effect 3 fan or not, this is one game I would recommend that people play. Also with that, this is easily one of the best stories for a game and I think it should win an award for having such an amazing storyline to it. Thanks Bioware!
~Cavechild


