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  • Goldtooth Creative Jacks Up San Diego Comic-Con With Prototype 2 Trailer Debut

20th July 2011

Goldtooth Creative Jacks Up San Diego Comic-Con With Prototype 2 Trailer Debut

Goldtooth CreativeGoldtooth Creative once again proves itself a force to be reckoned with as its cutting edge trailer for the highly anticipated sequel to 2009’s top-selling game from Activision Publishing and Radical Entertainment, PROTOTYPE® 2 debuts today at San Diego Comic-Con International 2011.Radical Entertainment

The first entry in PROTOTYPE 2’s three-part CG trilogy, which are behind age-gates on the Prototype 2 site, is titled “Homecoming,” displays the slick editing and breathtaking visuals for which the Vancouver-based creative agency and full-service production studio is quickly becoming known.

Director Paul Furminger and the Goldtooth crew worked tirelessly to build a captivating trailer that introduces gamers to the post-outbreak world inhabited by James Heller, PROTOTYPE 2’s all-new protagonist, and it offers a sneak peek at what’s to come as Blackwatch Special Forces continue the struggle to contain and control the outbreak of the Blacklight virus.prototype 2

Artists at Goldtooth produced all the visuals for the trailer, including animation, lighting, effects, and compositing, and used all the latest technical tools in their arsenal—including motion capture, game capture, facial performance capture, CG and intense live action shoots—to achieve the look and feel of a feature film that hints at the epic showdown looming between Heller and Alex Mercer, the protagonist of the original game.

The sequel to Radical Entertainment’s best-selling open-world action game of 2009, PROTOTYPE 2 takes the unsurpassed carnage of the original PROTOTYPE and continues the experience of becoming the ultimate shape-shifting weapon. PROTOTYPE 2 is currently in development for Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC.

As the latest project in the ongoing collaborative relationship between Goldtooth and Activision, the first trailer for PROTOYPE 2 demonstrates Goldtooth’s continued dedication to captivating story-telling and technical excellence. For the original PROTOTYPE game, Goldtooth created multiple trailers and provided creative direction on story cinematics; Furminger directed the ‘Web of Intrigue’ in-game cinematics for the first game.

Activision and Radical have also confirmed the release date for PROTOTYPE 2. The shape-shifting title will be on stores shelves April 24, 2012 for Xbox 360, PlayStation®3 computer entertainment system and Windows PC. You can get your pre-orders in at several retailers – I already have mine in.

“We know our fans have been clamoring to find out when they would be able to get their hands-on PROTOTYPE 2, and the whole studio is excited that we can finally reveal the timing,” said Ken Rosman, Studio Head, Radical Entertainment.  “We’re also thrilled to be at the point where we can show the game directly to our fans.  It’s always rewarding to see those first time reactions to what we’ve been working on for the past couple years, and we can’t wait for them to see some of Sgt. James Heller’s amazing new shape-shifting abilities at San Diego Comic-Con.”

Show goers attending ‘The Con’ will have the opportunity to check out PROTOTYPE 2’s signature crazy, over-the-top, shape-shifting action during 15-minute live stage presentations held throughout each day.  Fans who come by the Activision booth to check out the game can enter a raffle for a chance to win a limited edition, custom leather jacket modeled after the one Sgt. James Heller wears in the game; or a Alex Mercer one of a kind, custom skinned Xbox 360® video game and entertainment system from Microsoft.  Additionally, the team from Radical will be on-site handing out assorted PROTOTYPE 2 themed goodies, including t-shirts, posters, giant foam Heller Blade Arms and more! < not fair! 🙁

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18th July 2011

Sarbakan Moves Into Mobile Game Development

Sarbakan Game StudioSarbakan is ramping upits  efforts to further develop strikingly innovative mobile games in the instant gaming market. Combining sophisticated platform action and casual controls, Sarbakan is trailblazing the path to offering both dedicated and casual gamers premium, freemium, and full-featured games—on a variety of mobile devices, including Android and iOS phones and tablets.

While other developers usually rely on one specific type of feature, Sarbakan offers the unique blend of sophisticated combo moves, true-to-life rag doll physics, and powerful finger-swipe controls for continuously fresh, rich, and deep gameplay experiences.  Sarbakan compacts more technology, more compelling designs, and more complete 3D animations within Android- and iOS-based mobile devices than any “traditional” games currently found on the Android Market or App Store.

[youtube:http://www.youtube.com/watch?v=uhdMVCmxYDE]

Sarbakan’s newest release, Captain America: Sentinel of Liberty is available now on iTunes for $4.99 and is compatible with iPhone, iPod touch and iPad devices running iOS 4.0 or later. The game is rated 9+ for Frequent/Intense Cartoon or Fantasy Violence.

 

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14th July 2011

DeathSpank Goes For A Full Bacon Breakfast with The Nuclear Family

Hothead GamesVancouver indie Games developer Hothead Games has released some exciting character details and screenshots from the anticipated summer title that fans have been salivating over. The Baconing, The Baconing Forest of Tomorrowwhere the endearingly egotistical DeathSpank faces an assortment of terrifying new enemies will be released on PC, Mac, and other platforms this summer.

Fortunately for our naively intrepid hero, he finds help in the Forest of Tomorrow from an unlikely group of adventuring scientists. The Nuclear Family is a group of rather socially dysfunctional mad geniuses who push the boundaries of science within their laboratory-esque arboretum. Truly – what other type of scientists could one expect to find in DeathSpank’s wonderful world of whackiness?

Motherly Betty Nuclear stays home and has perfected the science of cooking and cleaning while her The Baconing Nuclear Familyhusband, Dick Nuclear, spends his time at the “Pleasuretorium” creating robots to help cure the ills of society through full body sensual massage.  Meanwhile, their brilliant son Elroy keeps busy with his attempts to clone a two-headed dog to call his own, and his sister Chastity entertains herself by constructing a boyfriend out of ‘spare parts’ dug up from a graveyard.

In order to gain access to the Fire of Bacon, DeathSpank must reunite this frenetic family.  Of course, it’s never as simple as that: each family member has a tendency to explode when agitated, and that tendency grows when in the vicinity of their fellow Nuclears.  But if he ever wishes to get one step closer to facing off against the villainous AntiSpank, whose very presence threatens everything he stands for, DeathSpank must find a way.

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30th June 2011

Fan The Fires of Bacon

Hothead GamesThe forces of evil have recently been no match for Hothead Game’s ultimate video game hero, DeathSpank, but will he be prepared to confront his own evil-self, the AntiSpank?  Summoned out of boredom and an ancient Thongolith myth, the AntiSpank is casting an evil shadow over Spanktopia. DeathSpank must find and proceed deep into the Fires of Bacon and destroy five of the Thongs of Virtue if he is to restore balance to the world once again. Catch a glimpse of what our inept superhero’s been up to in this new thong spy-cam footage…

[youtube:http://www.youtube.com/watch?v=msFbbi_PTqg]

With new environments, characters, weapons, incredible suits of armour, and plenty of bacon, The Baconing is a comical adventure like no other. The Baconing will be released on PC, Mac, and other platforms sometime this summer. Note to devs: make it early summer as opposed to late summer, please.

 

 

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29th June 2011

Frima Announces Awesome Summer Minis Bundle

frima studioFrima Studios has declared that today is officially the start of an “awesome” summer by announcing the “AWESOME Summer Minis Bundle,” a collection of Frima’s five best-selling PlayStation® mini titles, now available for a bundled price of $4.99 USD on the PlayStation® Store. The sale price is almost 70% off the regular combined price of these five titles. Through the epic realm of mythical Norse gods or the darkest corners of the galaxy, these five assorted games are sure to satisfy your never-ending taste for adventure. This one-of-a-kind-video-game-buffet includes premium titles like A Space Young ThorShooter for 2 Bucks!, Young Thor, Widgets Odyssey 1 and 2, and Zombie Tycoon, all for a 70% discount off the combined retail price.

The AWESOME Summer Minis Bundle features:

– A Space Shooter for 2 Bucks!
– Young Thor
– Widgets Odyssey
– Widgets Odyssey 2
– Zombie Tycoon

Can’t set your mind on a good game to buy? How ‘bout 5 of ‘em! With a platformer, shooter, real-time strategy and beat-em-up title, the Frima “AWESOME Summer Minis Bundle” contains action-packed games to suit any gamer. WARNING: extreme awesomeness may cause severe summer shortness.

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29th June 2011

Burn The City New From JoshOClock

joshoclockIn this action-packed shooter by independent Canadian developer JoshOClock, you play the role of an adorable creature born to an empty nest because your family has been kidnapped by humans! This is an outrage, and something must be done to avenge this deed! Off you go on a mission to seek revenge for your kidnapped siblings, and armed with nothing more than destructive and smoking-hot fireballs, you’re ready for some mayhem and slaughter!

Burn The City features not only an amazing 45 levels of high-polished action, but also incredibly intuitive controls – touch, drag and release. Similar in style to Angry Birds and Worms, this game will keep burn the cityyou addicted for hours, and includes explosive physics and Game Center support for the competitive players. At your aid to destroy all mankind you have your fireball attack, and by eating different colored YUMs that are gathered by destroying crates throughout the levels, you obtain 3 special attacks: the first is TNT, which turns the standard fireball into a green explosive shot! The second is “Sniper”, which gives better accuracy across far distances, and finally the third special attack is “nuke” (YES!), which unleashes a nuclear blast (oh yeah!!) when the screen is tapped! Go ahead! Download your personal copy of Burn This City, and get busy destroying humanity!

A free version of the game is already available on PC through Kongregate, and a version for the Android was released recently. The iOS version now available on the App Store is compatible with Apple iPhone®, Apple iPod touch® and Apple iPad® devices running iOS 3.0 or later. Burn the City is rated 9+ for Infrequent/Mild Cartoon or Fantasy Violence.

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24th June 2011

Brawl Busters Characters Star In New Videos

rock hippo productionsRock Hippo Productions has announced a series of short educational Brawl Busters Lessons for its upcoming down and dirty title, Brawl Busters.  Players can head to the web site for a chance to win a coveted invite to become an Original Buster in the Closed Beta. Brawl Busters, a Free2Play online multi-player action combat game, has already received tons of positive feedback after its initial announcement. These lessons just might keep Brawl Bustersimpatient players in check while they wait to get into the game.

The first Brawl Busters Lessons, showcasing four of the five character classes feature the Rocker, the Boxer, the Firefighter, and the Blitzer, have already been released. Check out the fifth character class, the Slugger today, Friday June 24th, when it launches this afternoon. The newly released videos show some of the many strategies and combinations players can use to beat down their opponents and come out on top of the slug-fest.  Players can equip their character with the best gear around, including matching spiffy head, body, and leg armor then pick up a weapon and get ready to hose enemies, bust heads with a variety of gloves, groove out on a choice of guitars and much more!

Brawl Busters is a dynamic new action brawler that features competitive and co-operative battle modes all in a unique third person view.  With its simple and intuitive controls, this easy to pick up and play game makes team strategy a must as player’s battle against each other or team up against computer controlled enemies.

[youtube:http://www.youtube.com/watch?v=Zy3bCFZW3VA]

“Brawl Busters looks and plays unlike anything else on the market today, and we love that,” said Howard He, President and CEO of Rock Hippo Productions.  “We’ve had phenomenal fan support since announcing the game last month, and we want to thank those fans by bringing them even more updates leading up to the Closed Beta.  Check back every Tuesday and Friday for a new lesson revealing various game play features.”

Currently, the Free2Play PC title is still in its pre-Closed Beta stage. But rest assured, Rock Hippo is working extra hard to bring the game out as soon as possible. If you want to be one of the first brawlers to try out the game, drop us your email address at via the game’s web site.

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22nd June 2011

Deus Ex Human Revolution QR Scavenger Hunt Begins

Eidos MontrealSquare Enix, Inc. and Eidos–Montreal have launched the  Deus Ex®: Human Revolution™ (DXHR) QR Missions App for fans of  Deus Ex: Human Revolution, wherein participants will have the opportunity to win exclusive real world prizes as well as in–game rewards. In order to join the  DXHR QR Missions Scavenger Hunt, fans should visit the App store on their iOS device. The first code is already available in the exclusive content section of the game’s official Facebook page. New codes will be released every week for the next seven weeks.

Fans should visit the App store to download the App (Deus Ex: Human Revolution QR Missions) for their iOS device DXHR QR Missionsand register for the Deus Ex: Human Revolution QR Missions. Participants must be 17–years–old or older, have an iOS device with a camera and be able to register using Facebook Connect. Participants will also have to choose their preferred gaming platform.

Once the App is installed, users can begin looking for QR Codes — both online and in the real world — in a variety of locations including marketing and public relations materials, in–store advertising, the official website and Facebook page, and more. Hints for code locations will appear on the Official Eidos–Montreal Twitter feed as well as the game’s official Facebook page.

When a code is found, participants will use their iOS device equipped with a camera to scan it, thereby capturing that code and earning themselves (and all participants) 10 points.

The  DXHR QR Missions Scavenger Hunt delivers elite rewards for the fastest and most thorough code collectors as well as an amazing prize for all participants through a larger, unified goal. These prizes include:

  • For each code scanned, users receive an item immediately including special game footage, secret codes to unlock in–game doors, “Augment Yourself” codes and other assets and info from the game.
  • The first 1,000 participants to find 10 codes will receive an exclusive theme for their preferred platform (either the Xbox 360® video game and entertainment system from Microsoft or the PlayStation®3 computer entertainment system). These themes will be available for sale at a later date.
  • If the collective score for all participants reaches 1,000,000 points before August 23 (the North American release date), all registered participants in the  DXHR QR Missions Scavenger Hunt will receive an exclusive item for their Xbox LIVE Avatar or for PlayStation®Home. This item will be a toy version of the in–game “B–EE Chopper” that will appear as an Avatar prop item for their Xbox LIVE Avatar and will be available as a companion that follows the user within PlayStation®Home.
  • The first 10 participants to collect ALL 21 QR codes will receive the following prize package:
    1. One (1) copy of  Deus Ex: Human Revolution Augmented Edition (system based upon original console selection)
    2. One (1) pair of Custom  Deus Ex: Human Revolution headphones
    3. One (1) Square Enix Products Play Arts – Kai – Adam Jensen Action Figure
    4. One (1)  Deus Ex: Human Revolution Limited Edition Compression Sleeve

Users can find the first code in the  DXHR QR Missions Scavenger Hunt on the game’s official Facebook Page on the “Exclusive Content” tab. Participants must “Like” the page in order to see the code. Additional codes will be unleashed immediately.

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17th June 2011

Lair of The Evildoer Now Open To The Public

going loud studiosGoing Loud Studios is proud to announce that “Lair of the Evildoer” is now available on the Xbox Live Indie Games marketplace. Gamers can download it from the Xbox LIVE Marketplace for 80 Microsoft Points.

“We strove to make a game that is fun to play from moment to moment but also has a driving force that makes it compelling to explore levels, collect weapons and improve your character.” said Ben Kane, founder of Going Loud Studios. “Twin-stick shooting can often be a shallow experience. The variety of enemies and levels as well as the vast arsenal of weapons available gives Lair of the Evildoer the depth to make it worth playing, worth finishing and worth playing again.”

The evil Dr. Odious has you trapped in his lair. He’s also not very fond of you. Make your escape by battling through hundreds of monsters, collecting over 25 weapons and leveling up as you go. Procedurally generated levels will keep you on your toes in this action RPG shooter, ensuring a different experience with every playthrough.

[youtube:http://www.youtube.com/watch?v=eKvdsSlpY3k]

Game Features:

Procedurally generated lair:
Dr. Odious’ lair consists of 20 levels procedurally generated by pure evil, ensuring unique experiences with every playthrough. Take the fight through the laboratory, the dungeon and even the wood-panelled decor of Dr. Odious’ 70s-era office. The wood panelling may be the most evil thing in the lair.

Over 30 types of enemies:
Standing between you and the exit will be hundreds of monsters of varying levels of evil. Classic creations like Lair of the Evildoerskeletons and the undead are flanked by Dr. Odious’ mechanical Killbots, automated turrets and even his zombie accountants. Not one to rest on his laurels, Dr. Odious has given the walking dead a set of wheels, creating what he likes to call “Zoombies”.

Weapon affix system, featuring 25 weapon types with dozens of variations:
Your only allies in your attempt to escape the lair have names like “Boomstick”, “Tommy Gun” and “Sledgehammer”. Fortunately, each of the 25 different types of melee and ranged weapons can come equipped with a variety of properties and special attributes. Keep hunting for the best loot! The “Trusty Axe of Slaying” could give you the edge you need.

Level up your character to survive:
Everything in Lair of the Evildoer is governed by a stats system that you can customize as you progress through the game. Improve your accuracy and ability to carry ammo if you prefer ranged combat. Beef up your melee striking power and reduce the effects of knock-back if you prefer to get up close and personal.

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14th June 2011

Game Production Studios Reveals Dragons vs Spaceships

game production studiosDragons vs Spaceships is a new project from Game Production Studios for Microsoft’s Dream Build Play competition. According to the game’s web page, Dragons vs Spaceships uses the XNA platform, with all engines developed by Game Production Studios excluding the Easy Storage engine for data management, developed at CodePlex and used under their license.

Dragons Vs Spaceships seeks to capture the essence of the genre, while putting a new spin on old conventions. Travel across many worlds destroying the enemy, using three weapon types that combine for a total of six special weapons. Fun and challenging, players will quickly master the controls, but will have a more difficult time downing the legion of Spaceships that stand in their way on the path to victory. There’s no telling who will lose the war, but Game Production Studios says the winner will be the player.

[youtube:https://www.youtube.com/watch?v=nf7zp5e4EkQ]

The game’s premise, again from the official web page, is as follows:

It had been known for centuries, the natural order of the universe: that all beings were to pay homage to the absolute rulers of the entire cosmos, The Dragons. Their power unmatched by a thousand burning stars, their lore containing the entirety of time and before, The Dragons fulfilled lifespans so long that entire galaxies formed from burning embers and were consumed by novas, without their even aging. These were the grand creatures of all being, perfectly sculpted and insurmountable in conflict. The sheer radiance and wonder of The Dragons inspired untold amounts of jealousy. In time though, vain species would arise without the proper knowledge and respect for the might of The Dragons, and attempts were made over and over by foolish civilizations to usurp The Dragons’ power, but like waves crashing upon the rocky cliffs of mountains, attempts were pitifully inept.

Through the millennia, hatred for the dragons grew. Jealousy bubbled to a raging torrent, and entire existences were demolished in hopes of scavenging power. Elder gods were consumed, blackest rituals were performed and unfathomable experiments were undergone in a quest to break the strength of The Dragons. Finally, the impossible has been realized: an unknown civilization has appeared, undetectable and unmerciful. No attempt at communication is possible. “Creatures” is not the proper word for them; they are nothing but hatred mechanized, raging monoliths with no other purpose than to bring about the absolute ruin of The Dragons. Their initial attacks were successful, and many Dragons that were present at the birth of reality perished. Four of the most powerful Dragons still remain, and under your direction they must obliterate the enemy, not just from their home world of Dragonia, but from all existence.

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