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9th August 2012

2013 Independent Games Festival Call For Submissions

Independent Games FestivalOrganizers have officially opened submissions for the 2013 Independent Games Festival, to be held at GDC 2013 in San Francisco next March. The longest-running and highest-profile independent video game festival, summit and showcase is now accepting entries to the 15th annual Festival, with deadlines in the Main and Student Showcase categories by October 17th and October 31st respectively, and finalists to be announced on January 2013. Read the rest of this entry »

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8th August 2012

Side Effects Dramatically Lowers Prices for Houdini And Introduces Asset Store

side effects softwareSide Effects Software, a Toronto-based developer of 3D animation and visual effects software, is proud to announce new prices for Houdini designed to facilitate growth within the Houdini global community, simplified branding for the two Houdini workstation products and integration with the Orbolt™ Smart Asset Store to give Houdini artists access to the combined knowledge of the whole community. Read the rest of this entry »

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8th August 2012

Ratchet Game Studio To Compete In Indie Games Uprising III

OrbyThe XBLIG/XNA community is rising yet again after last year’s blazing hot Summer Uprising with the Indie Games Uprising III. Running from September 10th – 20th, nine Xbox Live Indie Games will be released, one on each day of the work week (Monday – Friday). This year’s line-up consists of a wide variety of developers and an even greater variety of unique and innovative games, including Pixel from Toronto’s Ratchet Game Studios. Read the rest of this entry »

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7th August 2012

Frontier Opens Game Development Studio in Nova Scotia

Frontier GamesCambridge, UK based Frontier Developments Ltd. has announced that it is opening a new game development studio in Halifax, Nova Scotia. According to KPMG’s 2012 Competitive Alternatives report, Halifax ranks number one for cost competitiveness in video game production out of all global mature markets surveyed, and is in the top 10 out of all global mature and developing markets. Read the rest of this entry »

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2nd August 2012

Day One Launches Crowd Funding Campaign Through Indiegogo

Wild Game StudioQuebec-based Wild Games Studio announced today that it is seeking crowd funding through Indiegogo for its much anticipated PC title – Day One. The campaign will run for 22 days, with an ultimate goal of $50,000.00. Read the rest of this entry »

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31st July 2012

Fabric Engine Announces Creation Platform at Siggraph 2012

Fabric EngineFabric Engine Inc, a Montreal-based software company focused on high-performance 2D and 3D graphics solutions, have announced Creation Platform, a framework for building custom, high-performance graphics applications. By providing the major building blocks for tool creation, Creation Platform allows developers to spend less time building back-end architectures, and more time building critical workflows and high-performance functionality into their tools.

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31st July 2012

New Game Development for iOS with Unity3D From CRC Press Written By Jeff Murray

Orby ReadsToday at Village Gamer we are celebrating the release of Game Development for iOS with Unity3D  by Jeff Murray, owner of PsychicParrot Games and personal friend of Orby. In his debut title, Jeff takes you through the complete process of Unity iOS game development. A game developer for over 12 years, the author presents production-proven techniques and valuable tips and tricks needed to plan, build, test, and launch games for the iPhone, iPod, and iPad. He walks you through all the necessary procedures, including how to publish your game to the App Store. Read the rest of this entry »

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20th July 2012

GREE Announces New Vancouver Mobile Game Development Studio

GREE Mobile social game and platform developer GREE has announced plans to establish a new game development studio in Vancouver. The new studio will be focused on creating new and unique free-to-play gaming experiences for mobile gamers worldwide. GREE’s Canadian studio will be headed-up by Steve Lin, a technology industry veteran and renowned retro game collector. Mr. Lin most recently served as GREE International, Inc.’s VP of Consumer Operations and coordinated the establishment of GREE’s San Francisco studio. Read the rest of this entry »

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10th July 2012

Autodesk Announces Scaleform for Unity Engine and Mobile Game Development

AutodeskAutodesk Inc. has announced new versions of Autodesk Scaleform user interface (UI) middleware for mobile game development, offering an Adobe Flash-based gaming and application platform, as well as a new Unity game engine plug-in. Read the rest of this entry »

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21st June 2012

Video Games in Canada Report Now Available From Research And Markets

research and marketsDublin’s Research and Markets has announced the addition of the “Video Games in Canada” report to their list of publications. The Video Games in Canada report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2006-2010, allowing you to identify the sectors driving growth. Read the rest of this entry »

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