5th April 2011

Introducing Puzzle of the Day for Burn The Rope

Big Blue BubbleBig Blue Bubble is pleased to announce that Burn the Rope for the iOS fans can now play a new puzzle every day. Players can log in daily to see a fresh, new challenge. Additionally, Burn the Rope fans are invited to submit their original puzzle ideas for development as a Puzzle of the Day.

Puzzle of the Day is a unique game feature introduced in the 1.3 game update now available to all users. Every day, players of Burn the Rope for the iPhone will receive a new puzzle to play, which means free ongoing new content designed by users.

Anyone who submits a puzzle design has a chance to win a free T-shirt, bragging rights, and the undying admiration of Wickman if their puzzle is selected to become an actual game level. One puzzle will be selected every day so there’s plenty of opportunity to win. Submit a puzzle now to become one of the first winners.burn the rope key

“Puzzle of the Day strives to give users more influence over the kind of levels they most enjoy. With the ability to design and rate their own levels, players can create an experience they want and not what we think they want.” stated Dave Kerr, designer of Burn the Rope.” Plus, they’ll get a ton of new levels to solve.”

Burn the Rope is a challenging game where you try to burn as much rope as you can in each level, and as the fire only burns upwards, you have to tilt and turn your iOS device to keep your flame alive – and sometimes it’s burning up three or four different ropes, all headed in different directions.

As you progress through the levels, you’ll encounter bugs crawling along the rope. Different bugs have different reactions to the flame. For example, the ant changes the color of the flame so you can burn different colored ropes, and the spider shoots out a web bridge so you can access parts of the level that you could not before.

Burn the Rope is incredibly fun and addictive. You will actually feel like you’re burning a rope, yet there’s no need for a fire extinguisher.

Features:

· 112 exciting levels that are fun for the whole family
· New puzzle of the day feature
· Incredibly fun and addictive that is easy to learn but hard to master
· Unique controls with beautiful graphics and cool fire effects

Burn the Rope has received a great deal of praise from the critics and has been nominated for several awards including Best of 2010 and several categories in the upcoming Canadian Video game awards. Burn the Rope was also selected as “App of the Day” on both Gizmodo and TUAW. Burn the Rope 1.3 is $1.99 (USD) and available worldwide exclusively through the App Store in the Games category, as is Burn The Rope Lite version. A new Unlocking System has been introduced in Burn the Rope Lite, which now includes the ability to earn every level in the original game, for free.

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2nd April 2011

Tiger Shark Open For Business

tiger shark studiosVancouver indie developer and VFS instructor Roger Mitchell has partnered with UK indie developer Stephen Hawkes to launch Tiger Shark Studios, a small enterprise that will initially create assets for Unity projects with the possibility of taking on contract work for specific projects.

Both Roger and Stephen have several years’ experience as artists and modellers; Roger began his game development career in 1986, working on a Commodore 64 before moving on to an Atari ST512 – I had one of those, too. His first job came in 1994 at UK game development studio Ark Developments, where he worked on such titles as Rosco McQueen, Firefighter Extreme and Track Attack, which was when he first met Stephen Hawkes. Both Roger and Stephen further developed their skills while working for Psygnosis, before Roger moved on to Bullfrog, Kuju, Asylum Entertainment and Codemasters before being recruited by EA Canada in 2004 for its Fusion PSP department at the Burnaby Campus. Panther Assault Ship

After falling victim to studio lay-offs, Roger moved on to work for other Vancouver game studios before co-founding a studio named DropShip with another EA Canada alumni, but he has since left that company. Over the span of his career, Roger has been credited on thirteen games and contributed to many more, with additional experience leading art teams in the creation of Wii and DS games.

In speaking about the motivation to start another partnership, this time with friend and former co-worker Stephen, Roger said that he has “always enjoyed making art as a primary function, and with Tiger Shark the main focus will be in producing polished, game-ready art assets. This means that it can be 2D, 3D, Low-poly, High-Poly and Super High. We will initially be concentrating on art with a goal of expanding into other realms. Our art assets will initially be available on the Unity Asset Store, but we will be selling them via other online stores as well as our own website.”

Both Stephen and Roger work with young people entering the game development world, Roger as an instructor at Vancouver Film School’s Game Design Program, while Stephen offers mentorship to share his experiences.

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30th March 2011

Fly A Dragon Take Hoard For A Spin On Steam

Big Sandwich GamesBig Sandwich Games announced today that their award-winning strategy-arcade title HOARD™ now has a demo version immediately available for download on Steam.  The full version can be purchased at a “dragonfire sale” discount of 25% off the normal retail mark of $9.99. The full version unlocks Hoard-Screenshot(releases) on April 4th on Steam for both PC and Mac.  4-packs are also available for a discount, so gamers can take on their friends as well as participate in the Hoard Steam Community and follow the game on Facebook.

Big Sandwich Games expects HOARDTM to be a big hit with PC and Mac users who want an addictive combination of action and strategy. The game offers bite-sized chunks of single and multiplayer play that includes a co-op mode for up to 4 dragons working together.  “HOARDTM is a rare game that was created for both core and casual gamers,” says Tyler Sigman, the game’s designer. “Whether they prefer solitary play, competitive multiplayer, friendly co-op, or arcade-style score-attack challenges, HOARDTM is a great fit. At under $10, that’s a lot of fire-breathing destruction and fun for very little money.”

[youtube:http://www.youtube.com/watch?v=ca2-riOgdO0]

All popular Steamworks features are employed in HOARD™, including over 100 achievements, leaderboards, multiplayer matching, friend invites, stats, and Steam cloud saving.  Steam Play is also supported, meaning users who want to play on both PC and Mac only need to buy the game once.  Several new features are also making their appearance in the Steam version, including graphical boosts like night mode and a crisp winter tile set.

audiokineticAudiokinetic Inc. has released the latest version of Wwise. Wwise 2011.1 introduces new features and enhancements, including support of portable systems such as iOS (iPhone and iPad) and previously announced Nintendo 3DS™.

“The video game industry is evolving, casual and social games are becoming a focus for more partners. This also implies making games available on a wider range of media and devices.” said Simon Ashby, VP of Product Strategy at Audiokinetic Inc.

In an effort to make Wwise accessible to a wide range of developers, Audiokinetic confirms a new pricing model for iOS projects. Developers will be able to license Wwise for $500 US. New public discussion forums will be made available to the community. Approved Nintendo 3DS developers that want to license Wwise will be able to purchase a license at $5,000 US. Additional details on our pricing are available on Audiokinetic’s web site.

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30th March 2011

Funcom ReWrites Engine In Preparation For The Secret World

funcomFuncom and NVIDIA have announced that Funcom’s proprietary game engine Dreamworld 2.5 has been launched within Age of Conan, which  is the first game to incorporate server-side NVIDIA® PhysX®. This unique implementation into the Dreamworld engine  results in more than a doubling in the speed-of in-game physics processing vs. traditional client-side PhysX technology, delivering realistic collision effects within the online gaming environments.

Dreamworld currently powers two of the world’s most popular massively multiplayer online games,  Age of Conan and Anarchy Online, and the launch of the new engine is a major milestone towards the high requirements for The Secret Worldvisual performance in virtual adventures for The Secret World, which is currently in development at Funcom Montreal.

“We are excited to be working closely with NVIDIA to integrate PhysX technology into our Dreamworld 2.5 engine,” said Rui Casais, Chief Technology Officer at Funcom. “Server-side collision using PhysX will allow us to add a new level of realism to our online worlds, and we look forward to implementing other enhancements as well, including NVIDIA APEX clothing and destruction, to make our games even more interactive and immersive.”

“We are also proud to have launched  a fully rewritten render engine for Age of Conan, yielding major performance increase on high-end systems and enabling several new visual features for lower end machines”, said Casias. “We have been collaborating closely with NVIDIA in continuously improving the quality of the Dreamworld Render engine, resulting in fully new effects such as shader-based anti-aliasing techniques now being implemented in Age of Conan.

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30th March 2011

No Excuse For Boredom

Open: Online Registration for SIGGRAPH 2011 in Vancouver – Make It Home.
Reminder: Early Bird pricing for the Canada 3.0 Forum ends today.
Nominate: The Ingenious Awards Program celebrates and showcases the achievements of Canadian organizations that have accomplished significant business transformation or outcomes through the innovative use of ICT.
Develop: Flash in The Peg March 31st meeting looks at WordPress Design and Development with Dreamweaver
Luncheon Learning: CanWIT BC presents A Career in Project Management signature event, taking place in Vancouver on April 30th and featuring an expert panel of women in technology who will discuss their careers and experiences in Project Management.
Islanders: Next Viatec networking event is April 28th. Don’t forget to submit your VIATeC Award nominations!
Call For Speakers: Get your proposals in for the Montreal International Game Summit before April 11th.
Just Announced: Gamification workshop in Toronto on May 27th.

Silicon SistersVancouver studio Silicon Sisters has submitted its debut title, School 26, to the iTunes store for approval. Official launch is imminent. Designed for girls ages 12 to 16, School 26 is a unique casual game built around the complex social hierarchy of high school. Versions for iPad ($4.99) and iPhone or  iPod Touch ($2.99) are expected to arrive in the App Store in April, with PC, Mac and Android versions coming soon after.school 26

School 26 follows Kate, a student whose nomadic family has made it difficult for her to maintain long-term friendships. As she enrolls at her 26th new school, she and her parents strike a deal: if Kate makes good friends here, the family will stay put. Now the player must help Kate use intuition, empathy, and strategy to build friendships and navigate the moral dilemmas of high school. These dilemmas range from power struggles to peer pressure, from romance to betrayal, from alienation to acceptance — real and relevant situations teens face every day.

[youtube:http://www.youtube.com/watch?v=k6IJU34Oc3U]

School 26 is inspired by academic research that identifies social engineering as a prominent element in the lives of teenaged girls. In the game, Kate must get to know her new classmates’ personalities, resolve their issues, and strengthen her connections to them. These objectives are met through various types of gameplay including dialogues during which players pick up on social cues and select appropriate emotional responses, quizzes that provide insights into other characters’ (and the player’s) personalities, and a card matching game with shifting rules that reflect the evolving social dynamic among the School 26 crew.

While Silicon Sisters ultimately plans to develop games for all age ranges and demographics, the company decided to lead with School 26 after considering where they could make the biggest impact. “With the workplace shifting to knowledge-based industries and women leading in university enrollments and professional degrees, today’s teen girls are poised for better success than any other generation,” says Brenda Bailey Gershkovitch, Silicon Sisters’ CEO. “By highlighting and rewarding the social activities girls engage in every day, School 26 legitimizes ‘soft skills’ such as communication, empathy, and networking. Girls need to understand that these skills will give them a competitive advantage not only in high school, but also later in life.”

Slant Six GamesCapcom and Slant Six Games have released the debut trailer for Resident Evil: Operation Raccoon City. As I mentioned yesterday, this game is scheduled  for release in Winter 2011, and players can expect the return of familiar faces, including police rookie Leon S. Kennedy, iconic landmarks and classic enemies as the Umbrella Security Service battles to destroy all evidence of the deadly T-Virus.

[youtube:http://www.youtube.com/watch?v=_1xgbNr_8kg]

Coming to the Xbox 360, PlayStation 3 and PC, Resident Evil™: Operation Raccoon City is expected to deliver a true third person team based shooter experience set within the dark and sinister Resident Evil universe and a reinterpretation of the events depicted in Resident Evil™ 2 and Resident Evil™ 3. The setting of the Resident Evil universe not only provides a rich backdrop to the action but delivers a unique and thrilling triple threat battle. Zombies and Bio-Organic Weapons (B.O.W’s) add to the mix as players not only compete against an opposing squad but also tackle this third unpredictable element, creating a brand new style of gameplay and breaking the conventions of traditional team based shooters.

Decapod StudiosDecapod has released another app to the WP7 Marketplace.  According to the information available for Emergency Alerts Free, it provides extended information and useful tips for survival in case of various natural and man-made disasters. Along with the provision of emergency phone number for various countries, this app allows you to tapp into the live feed of nationwide FEMA alerts. The Emergency Alerts app shows location, status, time of occurrence and detailed description of most calamities known to mankind.

radian6Probably the most tweeted-about news today is the acquisition of Radian6 by American-based SalesForce. SalesForce is an enterprise cloud computing company with offices around the globe – including a Canadian corporate presence in Toronto. The 5 year old Radian6, which is based in New Brunswick, is a leader in the social media monitoring platform. SalesForce will be assimilating the Radian6 for approximately $276 million in cash and $50 million in stock, net of cash acquired, with the expectation that the transaction will be completed during SalesForce’s fiscal second quarter ending July 31, 2011, and it is subject to customary closing conditions.

Earlier this month Radian6 had announced that it was releasing a new platform for SalesForce clients, connecting social capabilities within both the Salesforce Service Cloud and the Radian6 platform, enabling enhanced social customer service for SalesForce Clients. Apparently SalesForce liked it so much, they bought the company. Radian6 had also done a little acquiring of its own this month, welcoming the UK’s 6Consulting into the fold. The London company provided social media monitoring services to corporations in the UK, and had been a Radian6 platform reseller for the past two years.

summifyAnd as one startup is acquired, another makes its official launch. Vancouver’s Summify, a new company founded by former Google and Microsoft interns and backed by its first round of seed funding. Investors include Accel Partners, Rob Glaser (RealNetworks), Stewart Butterfield (Flickr, Tiny Speck), Steve Olechowski (Google, FeedBurner), and Canadian super angel Boris Wertz. Company founders Mircea Pa?oi and Cristian Strat have been programming together since high school in Romania. They built two successful services there, connecting programmers to competitions and jobs, and were pursued for full-time jobs by Google and Facebook. Opting for entrepreneurship, they relocated to Vancouver to start up Summify.

For connected people with hundreds of friends and followers, it’s impossible to keep up with relevant news, and what friends are saying, sharing and posting. Summify analyzes and filters your streams, so you can read less but get more out of it. Summify distills the social web, boiling down the torrent of daily information from Facebook, Twitter and Google Reader into a summary of the top five or ten most important and relevant stories that day. An easily consumable summary arrives in email or on the web, with mobile coming soon. Summify is based on a highly refined algorithm that analyzes, among other things, what people you interact with most, what stories your friends are sharing most, and global reaction in social media to important stories worldwide.

Best Buy CanadaTo celebrate the launch of the new Nintendo 3DS™, Best Buy Canada is offering hot deals to help Canadians get the most out of their portable 3D entertainment device. With 18 Nintendo 3DS game titles to choose from, a wide selection of accessories to protect your device and hot offers to trade in your old DS systems, Best Buy is making it easy for customers to maximize their Nintendo 3DS experience.

Best Buy is offering two trade in promotions with the Nintendo 3DS until March 31:

  • Trade in your Nintendo DS and save $50 off of your 3DS
  • Trade in your Nintendo DSi XL and save $100 off 3DS
  • Trade in three Nintendo DS games and receive a $10 credit

Until April 7, purchase any two Nintendo 3DS games from the selection of 18 game titles Best Buy is carrying and save $10.

getting-business-onlineGoogle wants Canadian businesses to get a web site – the upside is that it’s free – for one year. The downside is that they are not using Canadian web hosts or designers. For business owners who aren’t internet or design-capable, this is a good initiative on Google’s part. It’s also an easy way to serve ads, and to help businesses get started with Adwords, Google is also offering a Get Your Business Online badge, a listing and a $200.00 for an Adwords account. Google has been trying very hard to get Canadian businesses using Adwords – I’ve received at least a half dozen snail-mail gift cards from them – some of them with the right mailing address, but the names they were addressed to weren’t even close. Don’t know who Killian is, but apparently he works for us.

casaThe Canadian Alliance of Student Associations (CASA) has launched a new social media campaign aimed at making education and student voting a cornerstone of the 2011 federal election.

“Students live on social networks and media, and this campaign and website engages students and politicians online,” said Zach Dayler, National Director of CASA. “This might be the first ‘Twitter election’, which means that the conversation will be taking place on our doorsteps.”

The campaign features key information about parties’ post-secondary education policy, important voter information for students, a student blog. It will also feature a video vault, and throughout the campaign students and others will be asked to contribute their own videos on the importance of student and youth voting.

Kicking off the collection is a video from comedian and CBC Host Rick Mercer. “Rick Mercer’s message on student voting speaks directly to the important role that we can and should play during an election,” said Dayler. “It is ready-made viral, and we expect to see many more like it between now and May 2nd.”

CASA is calling on politicians to make a firm commitment to post-secondary education this campaign, calling on them to introduce policies that improve access to and enhance the quality of Canada’s university and college system. CASA has also invited all party leaders to help encourage youth participation by posting videos on education and join the online dialogue with students.

parta dialoguePARTA Dialogue Inc. has announced that its social media hubs, including ecomobility, energy 2.0 and alternativechannel have been white-listed by Facebook as video-serving sites that can embed their players directly into Facebook pages. This status places Parta’s web-video sites on par with recognized leaders such as Youtube, Dailymotion and Blip.tv, whose video players can also appear directly through Facebook. An expert in social media engagement, Parta’s strategies for generating online conversation involve the building of a central debate hub and active outreach and participation in the social networks where publics congregate. The company has already created and deployed DialogGeneratortm , a Facebook application which allows for two-way penetration between discussions happening on the social network and those on Parta’s proprietary sites.

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29th March 2011

IGDA Vancouver Makes A Move Forward

Reminder: Early Bird Registration for Partnerships in Learning close on March 31st. Conference is being held at Dalhousie University this April 26th – 28th.

On Sale: Tickets for HackWaterloo, taking place on April 9th at the Post Rank office in Waterloo.

Panel Event: BCTIA TechForum Series presents Accelerator Programs…Do they really work? on April 19th at the Sutton Place Hotel, featuring speakers Jim Maynard, Wavefront President, Tim Jackson, Waterloo Accelerator Centre CEO, and Iain Klugman, Communitech Hub President and CEO.

Election 41: The Polaris Institute has re-launched TarNation, a popular political video game aimed at highlighting Stephen Harper and Michael Ignatieff’s unwillingness to take action on the environmentally destructive tar sands. Players spray oil at Conservative and Liberal party leaders to get them out of the tar sands.

Last evening the EA Canada Campus in Burnaby played host to the relaunch of IGDA Vancouver, with pizza supplied by Slant Six Games and beer provided by Granville Island Brewery. There was a pretty good turnout of people from IGDA Vancouver Relaunchthe local development community, which to me says that there is interest in breathing new life into our long-dormant local chapter. IGDA Executive Director Gordon Bellamy and IGDA Community Manager Ryan Arndt were on-hand to answer questions and bring everyone up to speed on what’s been going on with the global association, and it looks like there are some very good initiatives on the horizon.

Work Life Balance, Outsourcing and Collaboration were but some of the topics pursued throughout the course of the meeting, and I hope that as our local industry revamps itself and moves forward, the discussions will continue. As one who is unable to attend events such as GDC San Francisco or the Leadership Forum, due travel and ticket costs being rather prohibitive, I look forward to more localized and affordable events as outlined in Gordon’s preamble to the meeting. What stood out the most for me was the willingness of the IGDA to work with other groups and events, including the BC Interactive Task Force, Women In Games Vancouver, ACM SIGGRAPH Vancouver, the Canadian Games Conference and Full Indie for the betterment of all aspects of the digital media industry – not just those who are artists and coders – because not all of us are talented enough to create outstanding artwork or code more than a Hello World function. I hope that the next iteration of DigiBC will also see the opportunity for collaboration, thereby adding even more strength to our local community.

For those unable to attend, Scott videotaped the information and open mic session that took place in the EA theatre, and we’ll be posting that to our YouTube channel as soon as he has a chance to process it. If you would like to find out more about our local IGDA chapter and (hopefully) get involved, please visit the IGDA Vancouver Facebook page and jump into the conversation. There are future events being planned, two of which will be hosted by Next Level Games and Radical Entertainment – I believe there was also mention of Relic Entertainment hosting an event as well.

Decapod StudiosVancouver’s Decapod Studios has updated its Slash Effect WP7 app, which is a news reader for  the Slash Dot website. The studio has also released Photo Search Free to the WP7 marketplace. With fully customizable search parametres, you will be able to search the internet from your phone to find anything from regular photos to clip art and design elements to new wallpaper backgrounds and even faces. Search results can be shared with your friends as well as saved to your phone’s Photo Library.

Bioware CorpThe final chapter of Mass Effect 2 has now landed on my Xbox 360 – and it can land on yours too, as it’s available in the XBL Marketplace today for 560 MS Points. The DLC is also available for PC (560 Bioware Points) and for the PS3 (approx. $9-10) and gives gamers the opportunity to earn three new achievements (or trophies, whichever applies to your chosen platform).  In this new game add-on, Commander Shepard is sent to the edge of the galaxy to rescue an undercover operative who may have evidence of an imminent Reaper invasion that has been looming since the very beginning of the series. Returning and playing a prominent role in Mass Effect: Arrival is fan favorite Admiral Hackett, who is voiced by legendary science-fiction actor Lance Henriksen of Alien and Terminator fame.

[youtube:http://www.youtube.com/watch?v=4VivkbgLgwc]

So ends the current adventures of Commander Shepard. Now I can go back and try to earn 100% on the first two titles while awaiting news bits about Mass Effect 3, which Bioware will start releasing in the near future – perhaps in May.

Netflix Canada has begun offering three different viewing options to its Canadian subscribers, which is very timely for those who are concerned about User Based Billing and data transfer caps. Neil Hunt, Chief Product Officer for Netflix, announced on the company’s blog today that the new options are designed to enable a 2/3 reduction in transfer usage. In short, these new options are:

  1. “Good” – The default setting with good picture quality and lowest data use per hour (about 0.3 GBytes/hour)
  2. “Better” – Better picture quality and medium data use per hour (about 0.7 GBytes/hour)
  3. “Best” – Best picture quality and highest date use per hour (generally about 1.0 GBytes/hour – or up to 2.3 GBytes/hour when streaming HD content)

Please visit the Netflix blog for complete details on how to manage your Netflix transfer usage.

dhx mediaDHX Media has signed a deal with Discovery Communication’s The Hub for the second season of its hit preschool series Animal Mechanicals. Originally commissioned by CBC in Canada, where it is one of the highest-rating preschool shows, Animal Mechanicals is produced and distributed by DHX Media. It airs around the globe on channels including the Disney Channels in the UK, Italy and Asia; Radio-Canada, Discovery Latin America, Beetle BuggyRomania’s HOP, EBS in Korea; Al-Jazeera Children Channel and Prava I Prevodi, which acquired the title for Bosnia, Croatia, Serbia and Montenegro.

Josh Scherba, SVP Distribution at DHX Media, said: “Animal Mechanicals has really engaged with young audiences on The Hub since its launch last Fall; success underscored by this commitment to the second season. We continue to build the licensing programme for the show including the launch of the Animal Mechanicals app which offers a new interactive element for children and their parents.”

DHX Media has also recently launched a new iOS app based on the show. Animal Mechanicals: Beetle Buggy Race, is priced at $1.99, and available on all iTunes stores worldwide. In licensing deals, Producciones Publiexpress have been signed up for colouring and activity books in Argentina, Paraguay and Uruguay.

D-BoxD-BOX Technologies Inc. has really been on the move this week (pun intended) – the company has just announced two more Motion Seating agreements with American movie theatres.  Emagine Entertainment will equip two screens at its new Royal Oak, Michigan theatre with a total of 29 D-BOX MFX Seats when the theatre opens in May. D-Box has also signed its first agreement with RC Theatres to equip two of that company’s Pennsylvania complexes. The Hanover Movies 16 will feature 18 D-Box MFX Seats and the Wilkes Barre Movies 14 will feature 22 D-Box MFX seats. These two RC locations will soon be the first in the state to feature the immersive motion technology that completely transforms the movie viewing experience with seats that move in perfect sync with the onscreen action.

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23rd March 2011

Today In Games and Education

Dragon's Lair FiguresDigital LeisureDigital Leisure announced this morning that the Dragon’s Lair action figures are selling fast, and there are fewer sets available now than there were before. Don’t miss your chance, get them now – $49.99 (+ shipping and taxes if applicable) gets you the starring cast of Dragon’s Lair – Dirk, Daphne, Mordroc and Singe, along with their weaponry and select items from the story. I know this group would look mighty fine on my game collectibles shelf, if I had an expense budget that wasn’t currently screaming out in pain.

behaviour gamesNew from Behaviour Interactive, Ghostbusters: Sanctum of Slime is now available on Xbox LIVE® Arcade and Windows PC Download at Steam and Atari.com. Ghostbusters: Sanctum of Slime will be released on PlayStation®Network on March 30th. The new four player, ghost busting adventure that will take players Ghostbusters Sanctum of Slimeon a brand new paranormal experience. Players will suit up with their proton packs and assume the role of a rookie hired by the Ghostbusters to save New York City from a disaster of ghoulish proportions in either single player, or cooperative (online or local).

Play progresses as gamers explore a series of haunted environments that must be cleared of any ectoplasmic threats. The gripping adventure rages on as players encounter gigantic bosses that require a concentrated effort to defeat using a medley of highly destructive weapons including the Proton Stream, Plasma Inductor, and the Fermion Shock. The rookie Ghostbusters will face the dangers of the eerie world alone or with a ghost busting team of friends both locally or online through swarmitethe game’s multiplayer capability.

Those lovably squishy and doggedly determined little blue Swarmite creatures have invaded the tubes at Xbox Live Arcade, and for only 1200 MS points you can welcome them into your home where you can dismember, squash and push them over the edge in the privacy of your living room. Yes, the long-anticipated new release from Hothead Games has been released to the masses. Get it now while the little blue guys are still breathing. You PlayStation 3 owners can also pick up Swarm for $14.99. If you want to know how many Swarmites have been sacrificed for the greater good, check out the Swarm Global Death Counter – at press time it was closing in on 2.4 million. Poor little guys!

ubisoftAlso available now on Steam is Assassin’s Creed: Brotherhood for PC. The regular digital version is priced at $49.99USD while the Digital Deluxe version is priced at $59.99USD. The Digital Deluxe version includes all of the basics plus:Ezio in Drachen Armour

* Map of Rome
* 1 Ezio Skin – Helmschmied Drachen Armour
* 2 Exclusive Single-Player Maps: The Trajan Market & The Aqueduct
* 2 Multiplayer Characters, The Officer and The Harlequin
* The Original Codex Written by Altaïr: The history of the Assassins and art of Assassin’s Creed Brotherhood
* Multiplayer Characters Collectible Trading Cards
* Assassin’s Creed Lineage – The Complete Movie
* Making-Of Assassin’s Creed Brotherhood – Behind the Brotherhood
* Game Soundtrack: 22 songs from the original game soundtrack by Jesper Kyd

Digital Premium Edition content is only available via download, and both Steam versions also include the Animus Project 1.0, 2.0 and the Da Vinci Disappearance DLC add-ons.

Incubator GamesIncubator Games has launched its newest kids’ title. This follow-up to Kelvin’s Space Ranch isCO2 Connection called The CO2 Connection, which was built for Science Alberta as an educational game whose main premise is to teach kids about the extraction, compression, transportation and storage of CO2 while decreasing Alberta’s carbon footprint. You can read the development post-mortem on the Incubator Games site and learn about the background and challenges for this game. The CO2 Connection is also available as a free download in the iTunes App Store and is compatible with the iPhone, iPod Touch and iPad.

IBMIBM and Nova Scotia’s MediaSpark Inc. have won a national tender to provide 900 Ontario schools with educational games and simulation software designed to sharpen their business and financial skills as they prepare to meet the growing demands of the 21st Century. MediaSpark worked with IBM Canada to win the tender issued by the Ministry of Education through the Ontario Software Acquisition Program Advisory Committee.mediaspark

Four of MediaSpark’s GoVenture educational games and simulation software solutions will provide students from grades seven to 12 with highly realistic simulations emphasizing Entrepreneurship, Accounting, Financial Literacy, and Personal Finance skills.

“Games and simulations are revolutionizing education,” says Mathew Georghiou, CEO of MediaSpark Inc. “We are encouraged to see Ontario take a leadership role in adopting new methods of learning. Not only will these simulations help Ontario students, but we believe they have the potential to play an important role in enhancing the grassroots entrepreneurial culture in Ontario, resulting in future prosperity.”

Learners gain experience by being immersed in simulated worlds created with advanced experiential learning and gaming techniques.  For example, in the Entrepreneurship module, students learn how to run a clothing or sporting goods store by testing their abilities with scenarios that map to real challenges faced by new entrepreneurs. They conduct business, get advice, attend training seminars or sell their companies. In the Personal Finance module, students live up to 50 years of their financial futures, virtually, making decisions about money and credit.

“Today’s students are demanding more digital applications and support for alternative learning methods,” said Ralph Chapman, Vice-President, Public Sector, IBM Canada.  “Our ability to deliver this type of advanced learning to Ontario schools provides students with the modern tools they need to better prepare themselves for the new demands of the work world.”

Historically, simulation gaming has been used extensively in the military, by athletes and by scientists to discover effective new strategies and techniques and develop the skills needed to implement them. Businesses have realized the value of this technique and are deploying their own games to create life-like simulations of real markets, customers and business situations that they deal with every day. Gaming technology is also increasingly being used in higher education institutions to complement and extend traditional teaching methods. Currently, more than 1,000 colleges and universities use IBM games in their curricula.

FCACTwo Alberta students and one from Ontario who participated last fall in a contest organized by the Financial Consumer Agency of Canada (FCAC) that encouraged enrolment in The City, have won laptop computers.  The City is an online interactive resource that teaches basic financial skills. Students learn from eight “life stage characters” who face various financial circumstances that young people can relate to. The City is a free, Web-based learning program developed by the Financial Consumer Agency of Canada (FCAC) and the British Columbia Securities Commission (BCSC). In order to qualify to win the laptops, the students had to complete four modules and score 100% on a follow-up quiz.  The three winners were then chosen randomly from a draw of all qualified entrants. A school in Toronto has a SMART Board™ thanks to the efforts of teacher Clarence Sze-chun Yeung, a math teacher at SATEC@W.A. Porter Collegiate Institute who enrolled his class in The City.

Another contest is now underway for students and teachers who enrol in The City in the second term. To be eligible, students and teachers in any Canadian province or territory must register and participate in The City before March 31, 2011. The contest rules are available on FCAC’s website

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16th March 2011

All Is Not Quiet On The Digital Front

Canada and JapanMembers of the game development industry have launched a site and Facebook group to help raise much needed aid funds for Japan. The group, called Play For Japan, is looking for gamerobilia (new word, like it?) that can be auctioned off. Please check out the site and the Facebook group and help out if you’re able. You can also find Play For Japan on Twitter.3vis

Upcoming Event: 3Vis and Chaos Group will be holding three product seminars across Canada to give interested digital creators a preview of V-Ray 2.0 for Maya. The presentations will be held in Vancouver on March 29th, Montreal on March 31st and Toronto on April 5th. Pre-register now on the event’s Facebook page.fez

Announced: Trapdoor and Polytron have officially announced their co-publishing deal for Polytron’s upcoming XBLA game FEZ. Late last year Trapdoor announced a publishing deal with EA Partners for stealth action game Warp™, the company’s first console title. Warp premiered alongside FEZ at PAX East this past weekend in Boston.

Canadian Games ConferenceConfirmed: The Canadian Games Conference has announced the first three speaker sessions for the upcoming May conference. Cyrus Greenall from Ubisoft Vancouver will present “Online Everywhere: Effectively Leverage the Competencies of Online & Develop Features that Appeal to a Wide Audience.” Matt Tanner from Snowed In Studios will present “Growing Your Game Studio Using Social Media Marketing” and Export Development Canada, RBC & Big Sandwich Games will present a panel titled “New Business Models-How to Self Fund Development.”

seniors circleNow Live: SeniorsCircle.ca is Canada’s most comprehensive website exclusively servicing the needs of seniors and their families. The site focuses on five primary topics: Health & Well Being, Services for Seniors, Housing Options, Lifestyle for Seniors, and Community & Contests. Each primary topic features a customized and comprehensive online directory of contacts (service providers, associations and government contacts), informative news articles, and related links for further information.

SeniorsCircle.ca communicates and engages with seniors and families through a monthly eNewsletter, business promotions, humour and fun topics and contests. Specialized features such as “Ask the Expert” and an interactive forum (community discussions) engage the users while also increasing the quality of information available. Our vast audience includes anyone 20 to 80+ years old who is seeking information and resources related to seniors. The site is user-friendly and its convenient platform enables any user anywhere to access essential information and resources in one spot that is easy to navigate.

tourism vancouverTourism Vancouver is holding two three-day seminars designed to teach interested parties how to submit conference and event host bids. The seminars are designed educate you on what Vancouver has to offer as a meeting destination, what Tourism Vancouver’s complimentary Be a Host program can do for you, as well as the opportunity to experience our city from a delegate’s point of view. Professional guest speakers will be on hand to give you the most up to date and relevant information that covers bid strategies, international lobbying, raising sponsorship, financial budgets, and many other subjects. please contact Kathy Nicolay at 604-631-2886 for more information.

Future ShopTwo downtown Future Shop stores, one each in Toronto and Vancouver, will be celebrating the release of the Nintendo 3DS with midnight openings later this month. Nintendo Canada is hosting interactive launch parties in Toronto (at Yonge-Dundas Square) and Vancouver (TD Square Granville & Georgia) where customers will be led to downtown Future Shop stores before midnight to be among the first Canadians to own and experience the Nintendo 3DS. The Nintendo parties start at 6pm local time.

Customers in line at the two stores will have the chance to win $400.00 gift cards, which will more than cover the purchase price of a N-3DS, a game or two and some accessories. The Midnight Launch Event will take place on Saturday March 26th at 11:59pm at these two Future Shop locations:

Gamer Heaven - Nintendo 3DSIn Toronto: 325 Yonge Street
In Vancouver: 798 Granville Street

If you missed our hands-on preview of the Nintendo 3DS, this new mobile gaming device is one of this year’s most exciting gaming technologies. The Nintendo 3DS comes in two colours and offers two screens – one of which requires no glasses to view in 3D, a telescopic stylus pen, motion and gyro sensors to detect motion, and much more. The Nintendo 3DS retails for $249.99, and can be pre-ordered now at Future Shop. Pre-orders also receive a free basic Starter Accessory kit as well. Some of the titles that will be available for the 3DS launch are from Ubisoft and Gameloft, including Asphalt 3D and Combat of Giants 3D. Assassin’s Creed Lost Legacy is scheduled for release on December 31st. A 3D edition of Splinter Cell has also been announced, but no release date has been given.

parta dialogueParta Dialogue Inc., an organization specializing in Social Media and Social Learning for businesses and operators of Edu-Performance Canada Inc., has announced that at its Annual and Special Meeting of Shareholders held on February 15, 2011, the Shareholders passed a special resolution amending Parta’s Articles to change its name to Parta Dialogue Inc. This rebranding reflects Parta’s newly refined business offerings focused on “online engagement” and “employee engagement” through social media.

Many visionary businesses already employ PARTA’s solutions for internal and external online engagement. Among these are Renault, Orange, Astra Zeneca, Hydro-Québec, Iusacell (Mexico), the Canadian Association of Petroleum Producers, Neslté Waters, and Fondaction.

D-BoxD-BOX Technologies Inc. has finalized an agreement with China’s Orange Sky Golden Harvest Entertainment Company to install 19 D-BOX MFX Seats at one of their prime Hong-Kong location. This transaction marks the first sale of D-BOX MFX Seats in Hong Kong and will generate licensing fees payable to D-BOX in accordance to the systems’ utilization. This installation will add to D-BOX’s presence in Asia as 31 motion systems are already installed at two different sites in Japan, with a further 35 agreements in place across North America and Europe.

“It’s very exciting to further expand in Asia with Orange Sky Golden Harvest Entertainment Company,” declared President and CEO of D-BOX Technologies, Claude Mc Master. “With this breakthrough into a new and promising international marketplace, we look forward experiencing the same success and growth as we have elsewhere in the world. Furthermore, Orange Sky Golden Harvest Company’s vertical integration as a movie producer and their presence in several other Asian regions such as; Mainland China, Taiwan and Singapore also represents very interesting growth opportunities for D-BOX. ”

sierra wirelessSierra Wireless has been chosen by next generation patient monitoring company PositiveID Corporation to provide AirPrime™ intelligent embedded modules which will power PositiveID’s iglucose™ mobile health solution for real-time diabetes management. Sierra Wireless will showcase the iglucose solution at its booth (1670) in the upcoming CTIA Wireless event in Orlando, Florida from March 22 to 24.

iglucose uses the power of Sierra Wireless’ AirPrime platform to revolutionize the way individuals with diabetes iglucosemanage their condition. The size of a smart phone and has a rechargeable battery, iglucose can be used anytime and anywhere. Once connected to a data-capable glucometer, iglucose seamlessly communicates data to the iglucose database; blood glucose readings can then be shared in real-time with family members and health care professionals. iglucose completely eliminates the burden of keeping journals and empowers individuals with diabetes to be more engaged in the self-management of their condition.

Sierra Wireless will provide the AirPrime™ Wireless Embedded GSM (global system for mobile communications) module that powers the wireless communication of iglucose. Sierra Wireless AirPrime wireless modules offer a seamless integration of hardware, software and services that significantly simplifies and accelerates the end-to-end development of M2M applications. For solution providers like PositiveID, this helps to reduce development costs and deliver products to market more quickly.

Trend MicroTrend Micro Incorporated and Montreal-based Radialpoint, a Digital Home Services solutions provider for consumer technology brands, have formed an alliance to develop, market and sell new online and data protection services built for service providers around the world.

This alliance will drive business results for service providers in an increasing effort to meet consumer demand for a protected “digital home”. By integrating Trend Micro’s capabilities into Radialpoint’s radialpointend-to-end Digital Home Services Platform, service providers will now have a powerful tool for supporting their customers’ need to manage and protect their devices, connectivity and content.

The first offering, to be named Managed Internet Security, powered by Trend Micro™announced as part of this alliance integrates industry leading Trend Micro™ Titanium™ Maximum Security with Radialpoint’s Digital Home Services Platform. Trend Micro will leverage Radialpoint’s platform to deliver its consumer security offering to the ISP channel, offering unique value and benefits for both service providers and their customers, with Virgin Media already signed up for the new offerings.

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16th March 2011

Ubisoft Montreal To Support AI Research Chair

ubisoftYesterday Yannis Mallat, CEO of Ubisoft Montreal and Toronto announced during his speech at the Board of Trade of Metropolitan Montreal that Ubisoft Montreal will be investing $200 000.00 annually over five years to support the creation of a research chair on artificial intelligence.  Named NSERC-Ubisoft Industrial Chair on Learning Representations for Immersive Video Games, the initiative will support about 30 students and researchers  who will work within Ubisoft production teams to bring together video game engineers and developers’ know-how with the research methods of professors and students at Université de Montréal.

The NSERC-Ubisoft Industrial Chair on Learning Representations for Immersive Video GamesUniversity of Montreal
Mr. Yoshua Bengio, Chairholder and Professor at the Department of Computer Science and Operational Research at Université de Montréal, will supervise research activities alongside Mr. Yves Jacquier, Executive Director of Ubisoft Montreal’s Production services studios. These two teams are already working on projects which have proven the relevance of combining academic work with practical applications.

“Today, players expect personalized experiences, adapted to their gaming style and level of experience. The combination of academic and practical knowledge will accelerate our efforts to develop high-level, interactive, dynamic, and adaptable content, Yves Jacquier says. Players will benefit from the research results as early as 2012 on games from Ubisoft’s greatest brands.”

The research, whose main goal is to further develop learning algorithms known as deep algorithms, should result in significant advancements in the fields of machine learning and artificial intelligence.

“Our teams of professors and students have been collaborating for more than two years to advance research on data treatment for the creation of learning algorithms that modify in-game experience”, Professor and Chairholder Yoshua Bengio says. “The amount of technological data to process is always increasing and becoming harder for developers to deal with. Research work will not only help the quality and adaptation of content, but also the efficiency and productivity of developers responsible for the creation of the content.”

By analyzing data on the player’s in-game behavior, it will be possible, for instance, to offer him or her a new dimension of interactivity with the help of artificial intelligence (AI). The AI will “learn” from the data and “adapt” the content of the games and the recommendations made to the player in accordance with his or her behavior.

“NSERC makes Canada a country of discoverers and innovators,” said NSERC President Dr. Suzanne Fortier. “Dr. Bengio is a world renowned leader in the field of machine learning. The second term of the Chair is focussed on applying advancements in this area to develop leading-edge technology for the video game industry. This research program will help us maintain our technological edge in the multi-billion dollar gaming industry, which holds a particularly large place in Canada’s economy, thanks in part to Ubisoft Montreal.”

The chair will focus on three activities:

* The collection of data for the creation of an improved, immersive experience customized in real-time, thanks to the generation of varied automated elements with the adaptable AI;
* The development of techniques to better equip artists and 3D animators in the creation of high-quality, immersive environments, namely the displaying of rich and flowing video content that takes into account the limitations of game consoles;
* The sharing of knowledge, experience and tools between academics and technologists, in order to stimulate creativity and innovation with the purpose of increasing the productivity of production teams.

Guy Breton, Université de Montréal Rector, says this partnership will further enhance research already conducted on campus: “By investing in the knowledge and talent development, Ubisoft and the NSERCC support our community’s unique scientific vitality and creativity.”

During his speech, Yannis Mallat said: “The creation of the chair is in line with partnerships between Ubisoft and Quebec educational institutions, for the advancement of the science behind the development of high-level interactive entertainment products. Indeed, Ubisoft hopes to help maintain Montreal’s status as a reference in video game production and R&D by actively participating in the development of a techno-creative community invested in innovative projects.”

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11th March 2011

Games For Rainy Days

Last Chance: Registration for the Great Canadian Appathon closes at 5pm tonight.

IUGOLast week during IUGO’s GDC Smartphone Summit Session, their VP of Biz Dev, Sarah Thomson, announced IUGO’s latest social game venture; Sunshine Cruise Lines. IUGO’s first social title, Lil’ Sunshine_ContinentViewPirates (published by Capcom Mobile), launched in November 2010 and was a breakout success earning accolades from users, critics and fellow industry colleagues alike. Lil’ Pirates went on to win Pocketgamer’s best FREEmium title of 2011.

Having proved their chops as a solid social game developer, IUGO plans to launch several social titles during the course of 2011/2012. “Lil’ Pirates was a great experience for us,” enthuses Thomson. “We saw that we could build a unique experience that users loved. It was amazing to see how “into” the game players got. On top of that, the game was monetizing really well solely from virtual items, which was a testament to our design strengths as a studio,” Sarah adds.

“Now, with Sunshine Cruise Lines, the team is super excited to build a game around a theme that appeals to Sunshine-ShipViewvirtually everyone: Travel,” offers Thomson. Setting sail later this Spring/early Summer of 2011, Sunshine Cruise Lines is a FREEmium game in which players manage their own cruise ship while traveling the world. “There is so much we can do with this theme,” she explains. “This is an opportunity for us to play on users’ imaginations while having the world at their fingertips. Players will find the game familiar and easy to play as we’ve kept a foundation of tried and true mechanics. But the team has been really amped to try new things in Cruise,” alludes Sarah. “With Cruise players will enjoy a more dynamic environment that encourages experimentation. Players will have a number of different options for how to make their cruise ship unique, while offering deeper social interaction. The team is focused on making every facet of the Cruise experience special and fun from the art style, the UI, the audio to how they all tie in and enhance each other. We can’t wait for people to play our game!”

frima studioDon’t get caught dead in that island wear, it’s so last season! Quebec’s Frima Studio and SFO’s Bolt Creative have announced that the Pygmies of Pocket God on Facebook have arrived dressed to impress with Episode IV: Dressed to Kill. This latest addition to the Pocket God world introduces new items, including St. Patrick’s Day accessories, as well as a new dance taking the island by lightning storm.PocketGod Dressed To Kill

Since its debut in December 2010, the Facebook version of Pocket God has grown exponentially and is attracting more players every month. More than 40 million loyal, unquestioning Pygmies have met their demise over that time, with two million of those being sacrificed by volcano alone (that’s approximately the same amount of people who visit Pompeii every year – coincidence?). Another two million sacrifices can be attributed to friends on Facebook sacrificing other friends in a host of brutal and irreverent ways, including electrocution, shark attack, venus fly traps, tornados, tar pits, and more! What good is a friend if you can’t sacrifice them every once in a while?

The new updates for Dressed to Kill include:

• All New Customizations: Fans have been waiting for the chance to dress up their Pygmies and the time has come! Pygmies can now be customized in a variety of ways, including wearing t-shirts, bow ties, life jackets (no worries, they won’t actually work), an oh-so-taboo censor bar, and more!PocketGod Customizer
• All New YPDA (Youth Pygmy Devotee Association) Dance: It’s fun to hang with the Y-P-D-A! Even though the Pygmies constantly meet death, it doesn’t dampen their spirits, and they’re now prepared to show the world their latest dance craze. Go ahead and join in already, we swear no one is watching!
• St. Patrick’s Day-themed Items: For the Pygmy leprechaun in all of us, players can now customize their favorite faithful followers with holiday-themed items such as clover hair ties and fashionable green suspenders to hold that grass skirt up. Players can also do a little jig with the new St. Patrick’s Day dance. All holiday-themed content is available for a limited time.
• Brand New Quests: Of course, we have added more quests for all the deities out there looking to bring their sacrifice count to an all-time high.

Stir Fry GamesThe National Lacrosse League, which is comprised of teams from Edmonton, Calgary and Toronto (along with some American teams) has announced that NLL 11, the NLL’s officially licensed video game by Pittsburgh’s Crosse Studio in conjunction with Guelph’s Stir Fry Games, is in development for Lacrosse11release this spring on Xbox 360’s Indie Game Channel.

The game will feature all ten NLL teams and the league’s 230 players, a completely new game engine, franchise mode, player statistics, celebrations and much more. For the first time, NLL 11 will include fighting in the video game. NLL Lacrosse 2011 will be available on the Xbox 360’s Indie Game Channel and will be priced at $5.00 USD.

While you’re waiting for NLL11 to debut, you could check out Stir Fry’s latest game, Office Brawlers, which is available on Xbox Live Indie Games. You can try it before you buy it, the price is 240 MS Points. Playing as your Avatar, you fight your way through Story Mode with 11 crazy weapons. You can play against your friends either on or off-line. Be the greatest Office Brawler of all time and achieve the highest score by playing in Survival Mode.

[youtube:http://www.youtube.com/watch?v=wgxG-CHPlXE]

What started out as a very small Meetup group for independent developers in the Vancouver area has now become Full Indie. The new group was unveiled to a packed house of over 100 devefull indielopers at Tuesday night’s monthly event for what is now the largest collective for independent game creators in Vancouver.

In May 2010, game developers Jake Birkett and Alex Vostrov founded the aforementioned Meetup group in order to connect with their peers. After only nine meetings with overwhelming event attendance and community input, Jake and Alex agreed that a formal brand, mission and web presence were the next logical steps. The group’s mandate will be to continue with its very successful monthly events which include presentations and networking as well as develop the Full Indie web site as a community-sourced endeavour, with centralized resources to assist indie developers not only in Vancouver, but around the world, with the development, publishing and publicizing of their work.

In keeping with the National Film Board’s commitment to digital production, and reflecting the evolution of National Film Boardaudiences into dynamic participants, the eastern section of the NFB Mediatheque in Toronto is currently being transformed into an interactive hub that will provide new ways to connect with the NFB. Its redesign guided by the principle of engaging and communicating with Canadians, this area of the Mediatheque will soon offer access to , where visitors can check out recent web-based projects via the NFB Interactive portal, the Online Screening Room featuring more than 1,800 streaming films, and news and information about the NFB.

This flexible new space will also be outfitted with ceiling-mounted projectors, floor-to-ceiling screens and a state-of-the-art audio system, providing a venue for innovative new content such as participatory programming and immersive multimedia installations based on NFB online productions. The space will also host exhibits and screenings; its resources will be creatively incorporated into the Mediatheque’s many workshops and camps, and it can be tailored for private event rental. A webcam-enhanced touchscreen will allow the public to further connect with the NFB and record instant feedback on their experience such as film reviews, workshop recommendations and programming suggestions. Visitors will continue to enjoy over 5,500 NFB titles on free digital viewing stations, and services and events at the Mediatheque will not be affected. This new area will open to the public in early April, 2011.

This is a good start, but doesn’t go nearly far enough; I hope that MP Tony Clement will keep the pressure up in regards to telecom pricing in all areas:

CRTCIn response to numerous requests, the Canadian Radio-television and Telecommunications Commission (CRTC) today clarified the form and scope of its proceeding to review wholesale residential high-speed Internet access services, which was launched on February 8, 2011.

Canadians will have an opportunity to share their views at a public hearing starting on July 11th in Gatineau, Que. The CRTC will also hold an online consultation. Details of both the hearing and consultation will be announced shortly.

Although the scope of the proceeding will not be limited to reviewing usage-based billing proposals, the CRTC intends to focus on issues such as:

  • usage-based charges, whether aggregated between the Small Internet service providers (Small ISPs) or applied to each Small ISP
  • usage-based charges driven by peak traffic periods, and
  • an examination of network capacity and congestion.

The CRTC will not be expanding the scope, as requested by several parties, to include the billing practices for retail Internet services. There is no evidence that market forces are not working properly in this unregulated market.

Finally, the CRTC will not review, as was also requested by several parties, the overall regulatory framework for wholesale high-speed Internet access services. The overall framework was not part of the decision that is being reviewed, and it would not be appropriate to initiate such a wide-ranging review within the current proceeding.

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