20th November 2009

A Funny Thing Happened On The Way To The Party

The Cavechild and I have been playing Assassin’s Creed II for the 360, and our playing experience has been great thus Assassin's Creed 2far. We’re working on an in-depth review, but in the meantime, a glitch has been experienced. In the wee hours of last night and once I gave up possession of the disc, Mike continued working his way through the main missions. He was working his way through Sequence 09, Memory 08 – Having a Blast. The trouble began when he tried to eliminate a small group of rooftop guards. As he states in the video, he thankfully passed a checkpoint before the fun started, as the game froze. In many hours of game play, this is the only problem that has been encountered.

[youtube:http://www.youtube.com/watch?v=GVNhHcgunuA]

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19th November 2009

BioWare Announces Return to Ostagar DLC for Dragon Age Origins

BioWareEdmontonBioWare™ has just announced that the Return to Ostagar downloadable content (DLC) for Dragon Age™: Origins will be available for the Xbox 360® videogame and entertainment system, the PlayStation®3 computer entertainment system and PC versions this Holiday season in North America and Europe. The DLC pack, Return to Ostagar, allows players to exact their revenge and embark on a quest for the mighty arms and armor of the once great King Cailan when they revisit Ostagar, the site of the Grey Wardens’ darkest hour, to reclaim the honor and learn the secrets of Ferelden’s fallen king. Ostagar

“We are very proud of the phenomenal launch of Dragon Age: Origins and we’re pleased to announce the next installment of downloadable content that will be available to fans of the game,” said Ray Muzyka, Group General Manager, RPG/MMO Group of EA, and Co-Founder, BioWare. “The Return to Ostagar DLC pack is a prime example of BioWare’s commitment to give fans a game that continuously offers new experiences and further enriches a storyline that has already received critical acclaim and positive feedback from the players.”

Return to Ostagar, BioWare’s next thread in the Dragon Age: Origins tapestry, summons players to a new quest in which they will return to the fateful battleground in Ostagar where the Grey Wardens were nearly wiped out. Players will discover King Cailan’s top-secret political agenda and go behind enemy lines to revisit a place that many feared had been lost to history.

Return to Ostagar will be available for $4.99 on the PlayStation® Store, for 400 BioWare Points on the PC and 400 Microsoft Points on the Xbox 360 in North America. Return to Ostagar will be released this Holiday season worldwide on the Xbox 360, the PlayStation®3 console and PC. Dragon Age: Origins is rated M by the ESRB.

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18th November 2009

New Developments From Digital Leisure and Tickle Tap

Digital LeisureGormley ON – Digital Leisure has released new screenshots for their upcoming DSiWare titles Sudoku Challenge and Word Sudoku ChallengeSearcher. With Sudoku Challenge, players have access to over 100,000,000 unique Sudoku puzzles, never seeing the same puzzle twice in Sudoku Challenge! Get started by selecting the classic nine-by-nine Sukodu gameboard or really take up a challenge with Grand Sudoku by completing five intersecting Sudoku boards simultaneously – A first for the Nintendo DSi! With three difficulty options even the most novice player to complete a Sudoku with ease. It’s time to get your thinking cap on and see how many Sudoku puzzles Word Searcheryou can conquer!

With Word Searcher, a sharp eye and a quick mind will be needed to complete the 100 themed word search puzzles. Word Searcher contains fun words from multiple categories including anatomy, world cities and U.S Presidents. Packed with a huge assortment of subjects to choose from, there’s sure to be a puzzle anyone will enjoy. Help improve your vocabulary, memory and problem-solving skills with these addicting puzzles. Keep track of, and try to beat your own play through times again and again as words are scrambled every time you play.

Tickle Tap AppsToronto – Parents are discovering the iPhone is a terrific platform for preschoolers because of its simple touch interface and its play anytime, anywhere convenience. But it’s hard to find high-quality, age-appropriate apps that are engaging and rewarding. With this in mind, zinc Roe created Tickle Tap Apps, a new app series developed by child gaming experts, vetted by educational researchers and tested by kids.

Tickle Tap Apps are designed to help children ages three to five practice key skills and learn about sounds, numbers, colors, patterns and shapes. These apps help children improve concentration and motor skills via simple tap and touch controls. This tactile element is what gives the iPhone an educational advantage over TV.

“Developmental research shows the iPhone is an excellent platform for preschool learning,” says Jason Krogh, zinc Roe’s founder and director. “Children need easy-to-use apps that take advantage of the unique features of the iPhone. Tickle Tap Apps address the need for simple, attractive and entertaining educational apps for this age range.”

[youtube:http://www.youtube.com/watch?v=rd-CBIx5mcM]

Tickle Tap Apps feature four adorable characters—Jinja the cat, Harvey the dog, Robin the bird and Fins the fish—for humor and encouragement. The games, including the first three apps in the series below, inspire preschoolers to learn and laugh at the same time!

Sound Shaker is a delightful and hilarious sound-making game. Children create and play with chime, whistle, drum, barnyard animal and mystery sounds simply by tapping and tilting. Robin the bird makes a special guest appearance.

Count Caddy makes counting rewarding. Children count by ones with Jinja the cat and quickly progress to counting by twos with Robin the bird and counting by threes with Harvey the dog.

Sort Slider is a mesmerizing shape matching game. Children tilt the device to match objects with silhouettes while Harvey the dog pops up for plenty of encouragement.

Tickle Tap Apps for the iPhone and iPod Touch retail for $1.99 each on the iTunes App Store.

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17th November 2009

Sirius iPhone App and The Kindle Comes To Canada

Sirius CanadaTorontoSIRIUS Canada, the country’s leading satellite radio company, today announced the launch of the first official satellite radio app for iPhone and iPod touch users in Canada.

The SIRIUS App, available for free from Apple’s App Store, will allow subscribers with an iPhone or iPod touch to access SIRIUS Satellite Radio’s unmatched news, sports, entertainment and commercial-free music content on their device.

“We’re excited to launch the first official satellite radio app in Canada and give SIRIUS subscribers a new way to enjoy SIRIUS’ unbeatable content on their iPhone and iPod touch,” said Mark Redmond, President and CEO, SIRIUS Canada Inc. “With the iPhone available from multiple carriers in Canada, this is a great opportunity for device users who are not yet subscribers to sample the incredible range of sports, news, talk, entertainment and commercial-free music programming available on SIRIUS.”

iPhone and iPod Touch users in Canada who are not yet SIRIUS subscribers can sign up for a free 14-day trial of the service. Following the trial, users will be given the option to become a SIRIUS subscriber. The SIRIUS App also allows users to:

Purchase a song heard on SIRIUS while it is being played or “Tag” favourite songs for later purchase from the iTunes Store.

See the current channel plus what is playing on all other available channels via the “Lookaround” function.

Quickly surf through SIRIUS programming on the fly with the flick of a finger using the innovative Multi-Touch user interface of iPhone and iPod touch.

amazonSeattleAmazon today announced that Kindle, Amazon’s most wished for, most gifted, and No. 1 bestselling product, is now available for shipment to customers in Canada. Kindle wirelessly downloads books, magazines and newspapers to a crisp, high-resolution 6-inch electronic ink display that looks and reads like real paper. Kindle utilizes the same 3G wireless technology as advanced cell phones, so you never need to hunt for a Wi-Fi hotspot. Readers in Canada can order their Kindle today for U.S. $259, Amazon Kindlewith immediate shipment available. I just checked amazon.ca and could find lots of Kindle accessories but not the Kindle itself, so it appears that it can only be ordered from the American site.

“We know that Canadians are passionate about books and reading, and we’re excited to make Kindle available to our customers there,” said Ian Freed, vice president of Kindle. “Kindle enables customers around the world including Canada to think of a book and start reading it in under 60 seconds.”

The Kindle Store offers Canadian customers over 300,000 books, including New Releases and Globe and Mail Bestsellers, which are typically U.S. $11.99 or less.

More than 90 top newspapers and magazines are also available in the Kindle Store for single purchase or subscription. Available for the first time on Kindle are Canada’s national newspapers The Globe & Mail and The National Post. Additionally, all of Canwest’s major daily newspapers will be available on Kindle coming soon. They join top papers such as Le Monde (France), The New York Times, The International Herald Tribune, The Times (U.K.), The Daily Telegraph (U.K.) and The Washington Post.

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17th November 2009

Scene It? Bright Lights! Big Screen! Launches

A2MMontrealScreenlife and Warner Bros. Interactive Entertainment are pleased to announce the North American launch of Scene It?® Bright Lights! Big Screen!™, the newest videogame in the Scene It?® family of entertainment trivia games. Developed by Montreal’s Artificial Mind & Movement (A2M), Scene It? Bright Lights! Big Screen! is the first videogame in the Scene It? franchise available for Wii™ and PlayStation®3 computer entertainment systems, and marks a return for the brand to Xbox 360® videogame and entertainment system from Microsoft.

Scene It? Bright Lights! Big Screen! offers families, Hollywood stargazers, casual gamers and movie enthusiasts a lively group gaming experience with thousands of new questions about recent film releases, as well as fan favorite Hollywood hits from the last four decades. Recent hits featured in Scene It? BrightScene It? Wii Version Lights! Big Screen! include The 40 Year Old Virgin, Superbad, Hairspray, Tropic Thunder and Get Smart. Classic films featured in Scene It? Bright Lights! Big Screen! include The Karate Kid, Fatal Attraction, The Princess Bride, Sixteen Candles, Night of the Living Dead, Enter the Dragon and Superman.

Scene It? Bright Lights! Big Screen! has enhanced single and multi-player gameplay. Single-player mode tests player speed and knowledge, while multi-player mode allows for a spirited social gameplay experience, perfect for parties and family gatherings. Up to four teams can test their silver screen knowledge with more than 20 different puzzles and minigames across four play modes, providing new and unique ways for Scene It? competitors to engage.

Gamers can play alongside the witty Scene It? Bright Lights! Big Screen! game host and choose from 12 new game avatars based on classic Hollywood genre-inspired icons such as Horror Queen, Desperado, Starlet, Leading Man or Swashbuckler. Players can take the ultimate insider challenge at the end of each round with the Star System minigame to extend their lead or close the gap during competitive matches.

Scene It? Bright Lights! Big Screen! is compatible with multiple controllers including standard console controllers, BUZZ!™ Buzzers and Microsoft’s Big Button controllers. Wii gamers can use the Wii Remote™ to buzz-in and “scratch off” puzzles to reveal hidden images.

Scene It? Bright Lights! Big Screen! is rated “T” for Teen (Drug Reference, Mild Blood, Mild Language, Mild Violence, Sexual Themes) and is available for the suggested retail price of $39.99

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15th November 2009

A Flurry of New Videos From Ubisoft

UbisoftMontrealUbisoft has released several new videos over the past few days on two channels. To watch the latest Assassin’s Creed 2 Lineage short movies, head over to the Ubisoft Assassin’s Creed UK channel for the English versions. If you want to watch the complete movie at one go, it has been released as a 35 minute film, also on the UK channel. To recount the story thus far, assassin Giovanni Auditore is tasked with investigating the plot behind the murder of the Duke of Milan. The answers he uncovers implicate Italy’s most powerful families, and not surprisingly, the evil plot reaches all the way to the Vatican. As Giovanni draws closer to the truth, he too becomes hunted. Now he must not only unravel the threads which lead to the conspirators, he must protect his family. Speaking of family, I may have to show the short movie to my Mother, so that she can see that there is much more to the games I play than just murder, mayhem and blowing things up. I’ve been a gamer for …several… years now, and she still doesn’t “get it” so maybe Lineage will help – at least a little.

There has also been a new dev diary for Avatar the Game released. Viewers can watch and learn more about Avatar in the Na’vi Gameplay Walkthrough video with Executive Producer Patrick Naud.

[youtube:http://www.youtube.com/watch?v=6RDHGSB4kbE]

Other recent video releases include an Achievements video for Shaun White Snowboarding World Stage and a new Splinter Cell: Convictions “Behind Closed Doors” dev video called Create A Hero.  If you missed Behind Closed Doors Part 1 – Redefining Splinter Cell, you can watch it here.  I may have to pick up the Splinter Cell Convictions novel to read so that I’m more up to speed when Convictions comes out on February 25 2010.  Release timing for this game is excellent – with new titles from Ubisoft and Bioware, I will have loads to do while waiting out the Olympic mayhem that will be occurring on the other side of the Port Mann Bridge during the same time period.

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13th November 2009

Home Sweet Home iPhone From Big Blue Bubble Has Arrived

Big Blue BubbleLondon ONBig Blue Bubble Inc. is pleased to announce that their smash hit Home Sweet Home has arrived at Apple’s App Store! Home Sweet Home will give you the chance to unleash your hidden talents as an Interior Designer. You choose the furniture, patterns, and colors to create a masterpiece that will blow your client away.

Picture the scene. You move into a new house and you have visions of how you want Home Sweet Homeevery room, except for one. Sure, there are some items you know you need in that room but, other than that, it’s a blank canvas. Who do you call? How about the ‘Home Sweet Home’ team? Learn about your clients to ensure you are designing the perfect room for their tastes. Next, choose the furniture, choose the colors and patterns and place items around the room until the design is perfect. Then direct your build team of workers to assemble it all in front of your eyes! With simple controls, a fun graphical style, and an easy to use interface, Home Sweet Home allows you to nurture your creative side.

Remember – a house is not a home until its ‘Home Sweet Home’!

[youtube:http://www.youtube.com/watch?v=gnETDjKp8G4]

“The sort of title that you just know is destined for great things, and makes you proud to be a casual gamer. An original, eye-catching blend of puzzle-solving and real-time strategy mechanics based on an innovative concept – 4.5 stars” – Gamezebo.com

“Home Sweet Home is an original game to make your life, crazier, funnier, and brighter. The game features an attractive idea and combines different game styles.” – GameMile.com

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12th November 2009

Fort Zombie Increases the Terror with New Update

Kerberos ProductionsVancouverKerberos Studios has released an update to the lite action/RPG, Fort Zombie. Adding brand new content such as additional weapons, expanded town properties, and new mission locations, the survivors of Piety, Indiana now have even more ammunition (figuratively and literally) against the flood of zombies that have invaded the peaceful town and turned it into a battleground for survival.Fort Zombie

Additionally, the latest update to Fort Zombie will enhance a variety of game aspects across the board, introducing more sound options, a mid-mission healing system, and improved interactions with weapons and other game objects.

To receive the update to your Fort Zombie copy, go to “MY GAMES” on your digital download account.

Now is the perfect time to jump into all of the terrifying action of Fort Zombie. Fort Zombie is available through all major digital distribution channels for the suggested retail price of $9.99

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10th November 2009

48 Hours Into Dragon Age: Origins

Dragon Age OriginsI have now logged over 48 hours of game play (probably closer to 58 now, because I started writing this yesterday) in Bioware’s Dragon Age: Origins (Xbox 360 CE), and there are many aspects I really like, but there are some that may take a bit of warming up to. Having read both of the prequel novels written by Dragon Age lead writer David Gaider, I knew a fair bit of the back-story and my progress through the game has been greatly aided by that knowledge. I am still amazed at the amount of story yet to be revealed through the Codex additions – I have lots of reading of the story’s bits and pieces I have picked up so far through quests, conversations and random items. This is a positive aspect, because I like games which tell a good story. The writing in Dragon Age is tight – and humorous. I have found myself at times just standing and listening to my “henchies” talk, and there has been many a time that I find myself laughing outDragon Age: The Stolen Throne loud at their dialogue. There are also a number of references to modern pop culture in the game – some of it so subtle that it can be missed if one is not paying attention. The “light” has gone on a few times after certain scenes or dialogues, when I realize what has transpired and its reference to something in our society.

I went with the human noble warrior for my first go around – I wanted to be a caster, because that is what I’m good at, but Scott talked me into trying something different. It has become (sometimes painfully) obvious that I am a far better caster than I am a warrior. Thank goodness for the ability to change which party member I can control during battle. I will, however, admit that I am getting better at melee combat. I still have a long way to go at being highly proficient in close-up and personal fighting, but I certainly like the amount of control Bioware gave us in character creation. I also really like that each character – Dwarf, Human or Elf has its own story beginning, as this adds to the replayability factor.

Each of the party member’s distinct personalities and beliefs play very important roles in how the game Dragon Age Templarunfolds, as does each choice you make in the dialogue trees. One could almost feel sorry for Alistair as he goes through relentless teasing at the hands of Morrigan, whose own jaded view of the world at large often prevents her from seeing the simple good in people as anything other than weakness. During last night’s play, I caught Wynne also giving Alistair a rough time about filthy socks. Meanwhile Leliana appears to be the complete opposite – she is strong in her belief of all things good,  although I have a feeling that this is going to change at some point in time. Just a hunch – and some advance reading on Scott’s part. I haven’t made a lot of use of Zevran and Sten yet, but I’m sure they’ll get their chance in battle as well.

I’ve read many online comments about areas where players aren’t happy with the Tactics menu, or they aren’t happy with some of the sudden difficulty spikes. Maybe it’s just my play style, but I am not disappointed by any of it. Yes, some of the battles are insanely difficult and my hero may end up as a pile of ashes after being blasted by a huge fireball, but thanks to the Save Game function which I mostly remember to use, it’s “try, try again” for me. I probably died a dozen times trying to defeat Flemeth before going and doing some different quests first in order to level my Grey Warden some more and perhaps gain a little more help in the way of additional party members. Once I completed the quest for Shale and kicked Alistair out of the party for this particular task, I did it in one go. Shale is a very effective tank when equipped with the right crystals for the job. Next time around I will have to Dragon Age Originsremember to go get Shale before hunting for the urn. Perhaps then I won’t turn into a crispy critter because I just had to ring the gong to see what it did. Apparently the dragon landing on the cliff edge was supposed to be a clue. Maker bless the Load Last Save function.

While I sometimes find the long cinematic conversations frustrating, I realize that they are an important game component – dispelling knowledge and opening different paths in the story, but geez sometimes I just want to get on with eliminating the vile creatures who are trying to take over my map.  On the plus side is the ability to skip forward through the conversations to get to where you want to be – whether it’s to retry a battle or to try a different path in the dialogue trees. On my next play-through I might just take the time to solve the puzzle and let the little girl live instead of allowing Kitty to possess her.

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6th November 2009

Implode Now In The App Store

IUGOVancouverIUGO is happy to report the launch of Implode! on the App Store. Implode! is yet another premium casual game that has launched along with recent releases Zombie Attack! Second Wave and Cliffed, bringing IUGO’s current total of published iPhone games to 12.

“It’s amazing to think we’ve only been developing for the iPhone/iPod platforms for a little over a year,” exclaims Sarah Thomson, Director of Business Development for IUGO. “We’re very proud of the quality products we have released and so pleased to see how our users have been rating and enjoying our games. I think we have achieved the respect from users and industry critics alike as well as established ourselves as one of the top developers on the platform.”Implode

Implode! Description:

This game is a blast! You are tasked to carefully plant limited dynamite bundles in order to demo obsolete structures. Sounds easy enough, right? WRONG! Implode! is a classic “easy to learn, hard to master” casual game that will pull you in and won’t let go. Features include:

• 60 dynamite levels
• Reactive UI, touch and drag control options
• Fun chalkboard theme and clean graphics
• Two different types of bombs (traditional bombs and blast bombs)
• Varying structure shapes for ongoing challenge
• Submit score online (online score is the sum of all levels’ high scores)
• Grading system for high scores adding replayability to each level
• 3 Difficulties; Casual, Veteran, and Expert
• In-level help system: Learn as you play!
• IUGO VIP: Sandbox cheat gives you more bombs and you never fail! (high scores disabled with this feature)
• Watch buildings tumble with real physics!

Implode! is available for $1.99 on the App Store.

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