A Trio of New and Upcoming Indie Titles
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Seek Your Own Proof: The Guardian’s Guild ($9.95USD) draws players into a chase through time and history against enemy agents plotting to rewrite the past, present and future. Players are led by field 
They must locate the eospheres – energy orbs that power time travel – that have been entrusted to famous figures in history, before they fall into the hands of the evil Frostbite. Along the way, the Munro kids encounter a series of historical figures known as the Eosphere Guardians and find out more about their father Dr. Sebastian Munro, a famous scientist and co-founder of the C.I.E., who went missing years ago without a trace.
In the spirit of learning based adventure games like Where in the World is Carmen Sandiego?, Seek Your Own Proof: The Guardian’s Guild combines a cast of heroes and villains, historic settings like Renaissance Italy, Colonial America and Ancient Greece, and is seeded with over 50 brain teasing puzzles that players discover as they progress through the adventure. Players can also sign up for a free agent membership that provides access to bonus puzzles, missions and other extras.


All entries will be posted in the game’s brand new Fan Art Gallery, and the winner will receive a signed Retro City Rampage NES cartridge case. All entries must be submitted by December 6th, with the winner being announced on December 13th.
Also new on the Retro City Rampage site is the ability to download the RCR Soundtrack Mixtape, which is available as an mp3 and music video. You can also read about the three music artists responsible for the soundtrack – Freaky DNA, Virt and Norrin Rad. The developers have also let slip that there are clips of some debut game footage in the music video which reveal some upcoming additions to Retro City Rampage. The game is also has some hands-on details featured in this month’s Nintendo Power, GameFan and Edge magazines.

They Bleed Pixels is being developed for Xbox Live Indie Games, and according to Spooky Squid designer Miguel Sternberg, the game was “inspired by by games like Niddhogg. I wanted to experiment with a more abstract, simple style that would let me really focus on smooth and stylish animation. They Bleed Pixels is about game feel. The kinetic joy of moving and interacting with the game and creating beat’em up combat that isn’t button mashy or button heavy. We also wanted it to be a game that was radically different from our others so we could switch back and forth and keep our brains active.”
[youtube:http://www.youtube.com/watch?v=NUNI3H7S3RU]


