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7th February 2011

GTMA Digital Media Forum Highlighted Student-Industry Collaboration

Greater Toronto Marketing AllianceThe Greater Toronto Marketing Alliance (GTMA) has made the digital media sector a priority for growth and innovation to foster a homegrown industry, and this morning it showcased student-industry collaboration results at the GTMA International Digital Media Forum.

In 10 months, Ryerson University’s Digital Media Zone – a collaborative digital media workspace for young entrepreneurs – has fostered 115 jobs, supported 100 innovators and incubated 20 companies, several of which are garnering partnerships from around the world. Sheridan College opened the Screen Industries Research and Training Centre in March of 2010, and it has already provided full-time work for 25 students and exposed over 200 to its collaboration with Toronto’s Pinewood Studios, Canada’s largest sound stage complex. Meanwhile, Seneca College is a leading collaborator with the open source software industry with partners that include Mozilla, creator of the popular web browser, Firefox.

The Greater Toronto Marketing Alliance brought all of these collaborators – and more – together for a showcase of the Greater Toronto Area’s (GTA) world-class digital media education, entrepreneurship and collaboration projects. “Ubisoft’s decision to locate a major studio in Toronto that will create 800 jobs over the next decade is another leading indicator of global interest in our extraordinary focus on digital entertainment,” said Gerald Pisarzowski, Vice-President of Business Development with the Greater Toronto Marketing Alliance.

The GTA’s digital media strengths are a dream come true for companies like Toronto-based Starz Animation that, with five feature films, has the largest profile of any independent studio in the world. “The digital media sector in Toronto is very competitive and growing worldwide,” said Jeff Young, Vice-President of Finance and Business Development for Starz Animation. “There is a constant demand for talent and having the breadth of top-quality graduates right here is an advantage that allows us to keep growing. Some of the top graduates from the Toronto-area used to dream of jobs at Pixar or Dreamworks, but now they want to stay in Canada.” In its 45,000 square foot facility, Starz employs 300 artists, and a large majority of them are graduates from Ontario’s digital media programs.

“The DMZ model is really a platform for regional digital media growth,” said Valerie Fox, Director of Ryerson University’s Digital Media Zone. “We’ve already graduated three companies out into the GTA and there are 17 more in the pipeline, creating jobs right now. By bringing young people together to create products, industry solutions, new companies, jobs and opportunities, the DMZ is helping to build Toronto’s future as a global hub of innovation and economic development.”

“It’s a blending of skill sets – that’s what we are trying to do here,” said John Helliker, Director of the Screen Industries Research and Training Centre (SIRT) at Sheridan College, “Our focus with industry partners is innovation. We don’t want button pushers. Our students can combine the technical and the artistic with a sound business sense. The key is college-university-industry partnerships.” SIRT reflects Sheridan’s conscious decision to build a presence in Toronto’s film and television studio district.

The partnership programs from Sheridan, Seneca and Ryerson have created skills and products that include a Mobile Transit Companion app for sight and hearing impaired transit users of the Paris Metro, an interactive fashion runway for L’Oreal, group-buying technology for eBay’s Kijiji, interactive graphical programming software “processing.js,” 3D stereoscopic animation prototype testing, and animation for the upcoming feature film “Gnomeo and Juliet,” the largest animated feature film ever produced in Canada that will be released on February 11th, 2011.

Today’s GTMA International Digital Media Forum was beamed live to Cisco TelePresence™ locations in Europe using technology developed by the event’s sponsor, Cisco. Cisco TelePresence is a ground-breaking category of products that combine advanced audio, true high-definition video and interactive elements to create unique, “in-person” experiences between people, places and events. The event was simultaneously broadcast to London, Paris, Rome and Hallbergmoos (Munich).

There were presentations by five colleges (Sheridan, Seneca, George Brown, Humber, Centennial) and five universities (Ryerson, York, Toronto, OCAD U, UOIT) from the Greater Toronto Area. Ontario government representatives and industry representatives also made presentations.  Dean Morrison (PricewaterhouseCoopers Canada) will presented on Greater Toronto’s internationally competitive digital media-focused tax incentives and Stephen Green (Green and Spiegel LLP) spoke about immigration policies.

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7th February 2011

OpenText Improves Digital Continuity for the British

OpenText has been awarded a framework agreement for Digital Continuity, developed by Buying Solutions and The National Archives in the UK as part of the government’s project to improve digital information management throughout the public sector.

Open TextDigital continuity is the ability for an organization to use information in the way that is needed, for as long as it’s needed. Usable information is essential if the public sector is to operate transparently and legally while maintaining accountability.

The Digital Continuity Framework is part of a broader Digital Continuity Service offered by The National Archives and provides a shortlist of suppliers which can be accessed by anyone in the public sector to help them manage their digital continuity. OpenText has been awarded a framework agreement for two Lots: digital archiving solutions and data quality solutions.

OpenText’s Senior Account Manager for Central Government, Stephen Walsh, said: “The exponential growth in digital data volumes presents a challenge to any organization; but it places particularly huge demands on public sector organizations. Without effective data management systems in place, digital information can become incomplete, unavailable or unusable over time. If government bodies cannot guarantee access to this data, it can have a serious negative impact on service provision to the public – and also threatens their ability to operate legally.

“The UK government fully appreciates the necessity of managing digital continuity, but it’s often difficult for individual public sector organizations to know how to improve their digital information management, or how to procure technology and services that will help them do this. The Digital Continuity Framework is an extremely welcome tool that makes it easy for the public sector to procure the tools they need to manage this mountain of digital data,” continued Walsh.

The Digital Continuity Framework agreement is for two years, with the option to extend it for two additional one year periods. The criteria for the Data Quality Solutions Lot of the framework required technology that enables users to access data from a variety of structured data sources; relate data between distinct data sources; and profile the data using patterns, rules and statistical methods. It also required the ability to drill-down into the actual data from a profile produced by the technology; provide a range of reporting options; and suggest or fix identified data quality issues.

The Digital Archiving Solutions Lot specified technology that can acquire information from a live system into the archive; manage retention policies applied to the archived information; place archived items on hold to override any other retention policy; and ensure the integrity of the archived information. Furthermore, it must enable user discovery and retrieval of the archived information; report on the contents of the archive; control access to the content of the archive and record provenance data about items transferred into the archive.

“The award of the Framework agreement for Digital Continuity recognizes OpenText’s expertise in the field of digital data management; and we look forward to working with public sector bodies to help them ensure that key digital information remains accessible and usable in the long term,” said Walsh. Read the rest of this entry »

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7th February 2011

Teletoon at Night Looking For Animation Pilots

UbisoftCongratulations to the Assassin’s Creed: Brotherhood writing team who picked up the Writers’ Guild of America award last night for Video Game Writing: Story by Patrice Desilets, Jeffrey Yohalem, Corey May; Lead Script Writer: Jeffrey Yohalem; Script Writers: Ethan Petty, Nicholas Grimwood, Matt Turner; Ubisoft

teletoon at nightTELETOON Canada Inc. is taking the original TELETOON Pilot Project concept and turning it into an online, user-generated contest called the TELETOON At Night Pilot Project, which began yesterday, February 6th. This initiative calls on aspiring and professional animators to put their creative skills to use for a chance to win $10,000 CDN and the opportunity to attend North America’s largest animation conference and festival, the Television Animation Conference and Ottawa International Animation Festival.

“The TELETOON at Night Pilot Project is an important initiative which offers a once-in-a-lifetime opportunity for animation enthusiasts,” said Russell Ward, Vice President, Marketing, TELETOON Canada inc. “As an active player in the animation industry, this project gives TELETOON the opportunity to recognize and open a door of possibility to raw and undiscovered creative talent.”

From Sunday, February 6 to Friday, July 15, 2011, contestants are invited to submit original, funny and unique animation or animation-related short films. Eligible submissions must be no more than five minutes in length and can either be entered through the English-language contest on teletoonatnight.com or the French-language contest on teletoonlanuit.com. The winner of each English and French contest will be awarded:

* $10,000 CDN
* Two roundtrip airline tickets from the closest Canadian commercial airport to the winner’s residence to Ottawa
* Four nights accommodation in Ottawa
* Two delegate passes to the Television Animation Conference and Ottawa International Animation Festival

All eligible submissions will be featured in a video gallery on teletoonatnight.com and teletoonlanuit.com, where the public can select their “Fave of the Week” each week. The five final contenders selected by a TELETOON jury for each of the English and French contests will be revealed on Sunday, July 31. The public can then vote for their favourite video until Saturday, August 28. The video that receives the most votes by the end of the voting phase will be crowned the winner and revealed on-air and online on Sunday, September 18.

The original TELETOON Pilot Project launched in fall 2007, exclusively inviting Canadian producers to submit proposals to produce a pilot in either English or French to be broadcast on TELETOON. Ten projects were selected as finalists from over 200 submissions, straddling a wide range of topics, animation styles and comedy sensibilities. TELETOON recently announced that the first TELETOON Pilot Project winner, Fugget About It, has been officially greenlit for production into a 13-part series in English and French.

Sony CanadaAnd just to add to the bandwidth cap angst, Sony of Canada has launched “Video On Demand powered by Qriocity™”in Canada with titles such as “A-Team,” “Get Him to the Greek,” “Inception,” “The Last Airbender,” “Salt,” and Disney-Pixar’s “Toy Story 3.”

“Video On Demand powered by Qriocity™” is a premium streaming video service that allows film fans to rent from a growing library of hundreds of Hollywood blockbusters from NBC Universal Television Distribution, Paramount Pictures, Sony Pictures Home Entertainment, The Walt Disney Studios, Twentieth Century Fox Home Entertainment LLC and Warner Bros. Digital Distribution, as well as films from local studios, straight to their Sony 2010 and 2011 network-enabled BRAVIA® TV, Blu-ray Disc™ player, or Blu-ray Disc Home Theatre system.

Rental prices for High-Definition content will range from CA$4.99-5.99 while those for Standard-Definition content will range from CA$3.99-4.99. After renting a film, consumers have up to 30 days to start watching their movie, and once playback is started, they have up to 24 or 48 hours to watch the film as many times as they like.

“Video On Demand powered by Qriocity” started in Japan on January 26 and is already available in the U.S., France, Germany, Italy, Spain and the U.K. and is an entertainment network service platform that connects many of Sony’s network-enabled devices and allows consumers to enjoy high quality entertainment across multiple devices. Via Qriocity, Sony will deliver a variety of digital entertainment content and services that are “powered by Qriocity”, including video, music, game applications, and e-books over time. Through these services, and in combination with its networked devices, Sony aims to bring new and exciting entertainment experiences to customers.

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4th February 2011

From Ducks to Pinball to Politics and A Human Revolution

Reminder: Confoo 2011 is March 9th – 11th in Montreal.

Digital ExtremesDigital Extremes, developers of the PC version for the upcoming HomeFront game is participating in a session on Video Games and the Next Generation of Literacy in partnership with the Child & Youth Network, London Public Library and the United Way of London and Middlesex. The session will take Retro Pinballplace at the Museum London, 421 Ridout Street North in London, Ontario on Thursday, February 10th from 4:30pm until 8:00pm.

There will be a Keynote presentation by Dr. James Paul Gee, Professor of Literacy Studies at Arizona State University and author of What Video Games Have to Teach Us About Learning and Literacy. The event will also feature a panel discussion, networking and refreshments. Donations to support literacy initiatives are welcome.

Digital Extremes has also launched a new iOS title. Available now for 99 cents US, Retro Pinball includes three handpicked tables (Crash and Burn, Super Android, Pangea) from original creator James Schmalz, all with updated graphics and sound to enhance your gaming experience on your favorite Eidos MontrealApple iOS device.

Eidos Montreal has released a new trailer for Deus Ex: Human Revolution. Take an up-close and personal look at player character and game hero Adam Jensen.

[youtube:http://www.youtube.com/watch?v=o39lpePeOp8]

Deus Ex: Human Revolution is rated M for Mature by the ESRB and according to GameStop Canada, will be in-store on April 1st.

Little Guy GamesPuzzle Pond from Little Guy Games is a featured FreeAppADay game today, so hurry over to the iTunes App Store and grab this cute match-up game. Just in time for Valentine’s Day, Puzzle Pondyou play Puzzle Pond by matching two creatures with a swipe of your finger to make them kiss and explode with joy. There are three game modes, Speed, Puzzle and Zen, with the ability to conduct combos and streaks for huge points and power-ups. There are currently sixty brain teasing puzzles in this Game Centre and OpenFeint-enabled game has twenty different achievements and a leaderboard.

Banff World Media FestivalMike Farah, President of Production at comedy website Funny Or Die, and key members of his creative team will deliver a Feature Panel on the future of online comedy at BANFF 2011. Farah and his team will offer an in-depth look at the production strategy behind the phenomenal success of the site, which averages 8 million unique users and over 30 million video views per month.

“In only three years, Funny Or Die has become the destination for comedy fans online, with some of the best content out there,” said Ferne Cohen, Executive Director of the Festival. “We are all looking forward to what I’m sure will be a compelling and entertaining panel.”

As President of Production, Mike Farah oversees the creative day-to-day operations of the premier comedy site, along with Funny or Die’s television and feature projects. With Funny Or Die for over two years, Farah has produced the award-winning video “Prop 8: The Musical,” the Ron Howard-directed “Presidential Reunion,” and Marion Cotillard’s “Forehead Tittaes,” among many others. Under Farah’s leadership, Funny Or Die’s creative team produces over 25 original videos each month. In November 2010, The Hollywood Reporter named Farah one of the top 35 Hollywood executives under 35.

gogo6Montreal’s gogo6 inc., a leading provider of IPv6 products, community and services has released gogoCPE version 1.0 – a small v6 adaptor for the home that can be installed and providing IPv6 within a minute. Designed to work with, rather than replace home networking equipment, the gogoCPE can be used to deploy IPv6 using IPv4 or to deploy IPv4 using IPv6 – both resulting in a dual-stack home network. Early customers of the gogoCPE include SingTel, Comcast and Globe Telecom.

The gogoCPE is plug ‘n’ play simple and designed to be installed by the end user without any support. The gogoCPE uses the same code as the gogoCLIENT which has reliably provided IPv6 to over 150,000 users of the Freenet6 service.

The gogoCPE supports the most popular transition technologies including TSP, DS-Lite, 6RD, DSTM and L2TP. It is compatible with the gogoSERVER and other manufacturer systems. Its wide technology support allows it to work in any IPv4/v6 network scenario, including:

* Providing IPv6 to existing and new customers with IPv4 home routers in an IPv4 network.
* Providing IPv4 to new customers with IPv4 home routers in an IPv6 network.
* Providing IPv6 to new customers without IPv4 home routers in an IPv4 network.

“Hands down the most difficult part of introducing IPv6 into a broadband network is the home. This is where a majority of the IPv6 costs lie and where service providers have the least control. In a vast majority of the cases the home networking equipment is either not upgradable or owned by the end user making IPv6 synonymous with installing new equipment,” said Bruce Sinclair, gogo6 CEO. “The recent depletion of IPv4 addresses from the IANA pool increases the pressure on service providers to find a simple yet effective solution to offer v6 and v4 by way of v6. Service providers can quickly introduce IPv6 into their networks with a single 1U gogoSERVER and one gogoCPE per home.”

The gogoCPE is available today after being tested by service providers around the world. In addition to being sold in volume individual gogoCPEs are available on the gogo6 website. These units are preconfigured to work with Freenet6 making them plug ‘n’ play ready out of the box. Individual units cost $99 plus shipping and handling. Volume pricing is lower.

Microsoft CanadaIf I owned a Mac, I would be downloading the trial version of Office for Mac from Microsoft Canada right now, because they are holding a contest in partnership with LiveNation. Entrants could win a chance to see any band in the Canadian city—and seats—of his or her choice. Please see the contest rules for complete prize and entry details.

Roaring PenguinRoaring Penguin Software has updated its CanIt Reputation List, which collects IP reputation data on e-mail servers from a worldwide network of sensors. Roaring Penguin currently aggregates this data into four DNS-based block lists:

Spam Source: A list of IP addresses that have sent mostly spam and very little non-spam.
Dictionary Attackers: A list of IP addresses that have sent to many nonexistent recipients and very few valid recipients.
Greylist Stumblers: A list of IP addresses that have been thwarted by greylisting. Such machines are typically compromised personal computers.
Good: A list of IP addresses that have passed greylisting, have sent to very few nonexistent recipients, and have sent mostly non-spam. These machines are very likely legitimate mail servers.

To these block lists Roaring Penguin has added a new list called “Mixed” for hosts that send a mixture of spam and non-spam. Roaring Penguin found that the old “SpamSource” list would often list outbound mail servers for large e-mail providers. These servers tend to send a lot of spam, but they also send a lot of non-spam e-mail. The change to Roaring Penguin’s Reputation Lists means that about 5600 machines formerly listed on the “SpamSource” list are now listed on “Mixed”. This still leaves almost 1.9 million machines listed on the “SpamSource” e-mail reputation list.

CanIt 8.0 is available as:

* CanIt-PRO, an anti-spam / anti-virus appliance or a soft appliance.
* CanIt-Domain-PRO, spam filtering software that allows service providers such as MSPs to host anti-spam for their customers.
* Hosted CanIt, a fully outsourced anti-spam solution.

online party of canadaThe Founder of the Online Party of Canada, Michael Nicula, will be holding a press conference on Saturday February 5, 2011 in the Art Room of the Gladstone Hotel to discuss CRTC policies in the context of decision 2011-44 to impose User Based Billing (UBB) on the whole Canadian market. Nicula will be joined by Iain Calder of TorFree.Net as well as affected consumers and small ISP providers.

In a move aimed to calm angry consumers, already dissatisfied with the internet service market in Canada, the CRTC president as well as many senior MPs vowed to review or strike down decision 2011-44. Internet service quality in Canada is not a new issue; it just happened that the latest CRTC decision has touched a nerve, as consumers are now enjoying data-rich social networking, livestream and television programs more than ever before.

Online Party of Canada wants to take the opportunity to broaden this discussion. Why has Canada slipped in the world ranking of country infrastructures in terms of speed and service quality? Countries like Romania and Bulgaria clock more than twice the average speed, and the leaders Korea and Japan boast speeds as much as three times faster. Is government intervention into the CRTC the right thing to do?

Online Party of Canada (OPC) is an Internet-based Political Party, pending registration. OPC is a non-traditional political party; it focuses on issues instead of platforms or individuals. OPC operates exclusively online and promotes an innovative voting system inspired from today’s popular technologies such as like/dislike, share, tweet, comment.

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3rd February 2011

New And Noteworthy

Relic EntertainmentCongratulations to the team at Relic Entertainment for cracking the Top Ten of 2010 sales list on Steam with almost $11 million dollars US with Warhammer 40,000: Dawn of War II: Chaos Rising, published by THQ, who yesterday announced that they have put the brakes on releasing Company of Heroes Online, citing a “reevaluation of its strategy of adapting certain Western content for free-to-play online games in Asian markets.”Hothead Games

There’s a new installment of the Dr. Mike tutorial video series about dealing with Swarmites. Watch closely and listen carefully as Dr. Mike teaches you how to score with a Swarmite in this upcoming action platformer from Hothead Games.

[youtube:http://www.youtube.com/watch?v=3Y33cr0Mw94]

For those unfamiliar with the game’s premise, you will take control of 50 utterly fearless Swarmites and drive them through an intense, entertaining and often suicidal battle of survival. Run, bash, huddle, boost, stack, jump, push and throw your way through gauntlets of death and destruction in an attempt to collect valuable DNA and ensure that at least one Swarmite survives.Garage Inc

Transgaming Studios has announced that the first update to the recently launched Garage Inc. is now live on the iPhone app store. This update includes Game Centre integration, Achievements and the ability to replay any completed day via a handy calendar. A second update is already in progress, which will include an Endless Day mode, which has been the most requested feature by both the press and gamers. The planned timeframe for the release of the second update is within the next 30 days.

psychicparrot gamesPsychic Parrot Games has released a new title on Kongregate. Built with Unity, MudFire is a 4×4 racing game that you can control with either your keyboard or USB Xbox gamepad. The game features options for setting the graphics and audio to your liking (or your computer’s specs) and starts you off in the 4×4 mudfireWander vehicle. Once you get into the winner’s circle, you can unlock the 4×4 Wander Paws, 4×4 Fire, the green Team Parrot 4×4, the Pink 4×4, Red Leader 4×4 and the Super Pickup 4×4. Recent improvements to MudFire include better in-vehicle cams and better vehicle handling.

Speaking of Unity, the Unity team has announced the continued Unityexpansion of its Asset Store. Announced at Unite 2010, the Unity Asset Store is a digital marketplace where developers can share and sell assets to each other to accelerate their workflows. It’s immediately accessible in the Unity editor under the Window > Asset Store menu so assets are at developers’ fingertips when they most need them.

Over the last two months, the Unity Asset Store catalogue has grown to more than 200 new items including a variety of assets such as free tutorials, open-source libraries, art packs and advanced script libraries. The majority of these assets have been produced by the Unity development community – who individually are bringing in revenues of thousands of dollars each month monetizing their assets. January’s top seller brought in more than $4,000. Top selling assets include:

· Unisky by Six Times Nothing
· GUIKit001 by Blackish
· EZ GUI by AB Software
· Sprite Manager by AB Software
· Shader Fusion by Kurt Loeffler

The Unity Asset Store features free assets that range from sophisticated terrain road and river tools to complete packages with learning materials. A popular release, C# Game Examples by Mark Hergaarden, includes five simple, but essential game examples to learn from and modify. Developers can spend hours programming obstacles to animate, swing, thump, follow paths and generally move around or accomplish the same thing in a matter of minutes with one of the top-downloaded free items, iTween, which brings intuitive and easy-to-use tweening animation to Unity.

“We’re getting great feedback from developers and it’s exciting to see content creators monetizing their assets and making thousands of dollars every month,” said Caitlyn Meeks, Asset Store Content Manager. “Our Asset Store user base has grown to more than 10,000 users in less than three months, and it’s quickly becoming the #1 marketplace of choice for Unity developers.”

Meeks continued, “An exciting growth area of the Asset Store can be found in the Editor Extensions category. The Unity editor is surprisingly extensible with editor classes so that the actual development environment itself can be customised to a degree that one would think only possible with source-level modification, including vehicle wizards, procedural sky systems, UI toolbars and added functionality to the workspace.”

Absolute SoftwareAbsolute® Software Corporation has launched a closed beta of Computrace® Mobile for the Android platform. This new solution will deliver asset administration, data protection and geolocation tracking for the popular Android line of devices, which generally includes tablets and smartphones.

Computrace Mobile for the Android platform will deliver:

* Reduced operational costs associated with managing mobile devices by leveraging the Computrace platform’s integrated Customer Center reporting for hardware, software and user information.
* An additional layer of data protection and increased compliance with government data breach laws through remote Data Delete capabilities.
* The ability to geolocate a device and display it on an internet map including current and historical locations (only performed with the prior consent of the device owner on corporate liable devices).

During the beta testing period, some of Absolute’s current commercial customers have privileged, pre-release access to Computrace Mobile for Android at no additional cost. Interested journalists and product reviewers may also request a demonstration of the solution prior to its general availability.

Computrace Mobile is supported on the following platforms: Windows Mobile® 5, 6, 6.1, 6.2, and 6.5 handheld devices; Symbian – S60 Third Edition and later releases; and BlackBerry® Mobile Versions 4.5 and later. Absolute Manage Mobile Device Management allows organizations to manage the Apple® iOS devices (iPad™, iPhone®, iPod touch®) in their deployment.

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3rd February 2011

For Every Door That Closes

Reminder: Vancouver SIGGRAPH Convergence event TRON – Cult Favourite To Franchise is on February 8th – get your tickets now.

Our condolences to everyone at Frozen North Games, the latest Canadian studio to shut its doors. I have been criticized in the recent past for having a bias and not covering the news of studio lay-offs and closings. Perhaps its my innate desire Frozen North Gamesto try to focus on the positive events in our industry, or it’s the fact that bad news often travels much faster than good and in the midst of the negative, perhaps by accenting the good things going on we can all move past that “gutted” feeling and find more positive aspects on which to direct our focus and ambitions. It doesn’t mean that the recent closing of Propaganda and the lay-offs at other studios such as EA Canada, United Front Games and others don’t touch me, they do, because I have friends employed at those studios, it just means that I would rather find the news about who is hiring or announcing new projects, so that I can pass that information along to those who have been affected by downturns in the industry. If you know who’s hiring or of upcoming events that would be great for introductions and the passing along of career interests, please let me know and I’ll get the information out there. Our audience grows with each passing week, and we’re always getting fresh eyes on the site who just may be looking for that next opportunity.

Microsoft CanadaMicrosoft has updated the Windows Phone 7 Developer Training Kit. According to the Developer blog, this update includes a refresh to almost all the labs along with a bug cleanup and the ability for the labs to run on real phone devices as well as the emulator. Two new labs, Accessing Windows Phone 7 Devices and Multi-touch Game Development XNA Framework, have also been added to the Kit. The Using Push Notification lab has also been updated so that it uses the latest Windows Phone Push Notification Library.

Toronto Screenwriting ConferenceEarly Bird registration is now open for the second annual Toronto Screenwriting Conference, which will take place this coming April 9th and 10th at Ryerson University’s Ted Rogers School of Management in Toronto. Professional writers, producers, directors, and executives will benefit from this gathering of the best creative talent, authors and speakers in writing for screen-based media.

The Toronto Screenwriting Conference offers attendees extraordinary key-note sessions with high-profile show-runners and screenwriters along with breakout sessions lead by international screenwriting academics, book authors and industry execs as well as the opportunity to participate in a level of education and skills development unparalleled by any other screenwriting event.

Confirmed speakers thus far include Christopher Vogler, Pen Densham, Sheldon Bull, Dara Marks, Christine Zander and one writer whom I would really like to meet and hear speak, Kevin Shortt, scriptwriter and story designer at Ubisoft Montreal. The Toronto Screenwriting Conference is sponsored by Meridian Artists and the National Screen Institute. Early Bird tickets are priced at $279.00 (+HST) and are available until 5pm EST, February 28th.

CeLEA - ACEeLCanadian eLearning Enterprise Alliance executives Claude Martel Ph.D. (chairman) and Jay Bahlis Ph.D. (director) are co-chairing the Distributed Learning conference track at MODSIM World Canada 2011, being held this June 20th – 22nd in Ottawa.

In the Distributed Learning conference track, the CeLEA will be seeking to present a range of speakers who will describe the training and learning challenges they face, and discuss how they are applying new tools and technologies to meet the challenges in an increasingly digital world. A decade or so ago, computer and web-based learning technologies were limited in their scope and capabilities. Since then we have seen the emergence of social networks and collaboration tools, mobile learning, virtual worlds, Internet television, simulations and games, all enabled by increasingly available bandwidth, computers and mobile devices. Educators and trainers are adopting these solutions to create new, hybrid ways to distribute knowledge, both in the classroom and at a distance.

To that end, the CeLEA directors are seeking proposals for 8 session speakers for the CeLEA track. If you are interested please contact Claude Martel immediately and request the Speaker package. All proposal must be in by February 21st.

This stream will showcase innovative training solutions and blends that have lead to practical, adaptive and innovative learning environments and resolved specific challenges – including:

* E-Learning
* Collaborative learning
* Mobile learning
* Web television
* Serious gaming
* Virtual reality and
* Electronic performance support tools
* Hybrid programs

We urge you to participate, share your expertise and innovative solutions. MODSIM offers a unique opportunity to showcase Canadian innovation in learning technology and network with buyers and colleagues in the educational and training field in North America. MODSIM is also looking for speakers for other tracks, please see the conference web site for more information.

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2nd February 2011

Catching Up On The Indie Scene

drinkbox studiosCo-op PlayStation®Network platformer Tales from Space: About a Blob is now available to North About A BlobAmerican PlayStation®Plus members! Developer DrinkBox Studios has also confirmed that the European release of the game will occur on February 9th – the same week the title will be made generally available to North American PlayStation®Store users.

DrinkBox CEO Ryan MacLean had this to say about the company’s release plans: “We’re very excited that the game is finally coming out! The release is definitely a big milestone for our studio. After two-plus years of development we’re ready to sit back and watch OTHER people have fun with the game!”

Tales from Space: About a Blob is a side-scrolling action-platformer about alien Blobs that land on an Earth-like planet and begin eating everything around them. The game features local co-op play, puzzles, special Blob powers and a healthy dose of humour.

Rusty Axe GamesRusty Axe Games is proud to announce the first playable demo of Dungeon BrawlDungeon Brawl, a free, retro arcade-style RPG. This demo features the first 5 of 9 game levels, with the other levels are expected to be released in early March. Travel back in time with the studio’s free 80’s style arcade RPG dungeon romp, a browser based ode to the great games of our youth. No download is required, you can just click and play.

Wild Games StudioWild Games Studio, creators of Dhaila’s Adventure, has released a trailer for its upcoming game Qwon Tribe, which is expected to be launched for the iPhone, iPod Touch and iPad in March. This energetic game is addictive and will come loaded full of surprises for players. The ultimate goal in latest mobile title is to survive through forty levels of high resolution game play to save the tribe Qwon.

[youtube:http://www.youtube.com/watch?v=P8DvPCUnf84]

Just in time for all of the political fun going on in BC, D2D Campaign Solutions would like you to know about their online, mobile, d2d campaign solutionsvolunteer management solution that provides election campaign managers unprecedented power in mobilizing door-to-door campaign volunteers, identifying vote-swinging issues, and growing candidate support at the grass roots level like never before.

Use D2D Campaign Solutions to unlock new voter power, make use of the latest mobile technology, and win your election. Central to differentiating the product are engaging more volunteers into the campaign and enabling real-time geographic and trend analysis allowing you to respond quickly with precision. D2D was founded by Julian Haigh and Andrei Iancu, is based in Vancouver and will soon be launching an app called Canvass2Go.Battlegoat Studios

RTS game Battlegoat Studios has released a ten page PDF version of their comments and thoughts in regards to the Canadian copyright reform progress. The report looks at what the government has said, as well as what is right and what is wrong with the future of Canadian copyright initiatives.

Single Digit LabsNew Vancouver studio Single Digit Labs has released Dog Booth, an iPhone app that puts dog faces on people’s bodies. dog boothSome dogs are funny, some are cute and some look mean. You can say endless things with this app.

According to the app’s description, it only takes seconds to take a picture, have the app find all the faces for you and put 3D dog heads on them. Editing an image is simple and fun, sharing it with everyone you know is extremely fast. Amaze your friends, show them what they don’t expect and make them laugh out loud.

DreamCatcherToronto’s DreamCatcher Games and parent company JoWooD Entertainment have officially announced the launch of ‘Painkiller – Redemption’, the newest addition to the Painkiller Universe. The player will continue the story of Daniel and Belial as they join forces for the first time to end the bloody conflict between heaven and hell. You will discover all new maps, fight off literally thousands of demonic fiends, and lose yourself in the intense gameplay rounded off with an absorbing heavy metal soundtrack.

Reinhard Pollice, Producer at JoWooD is looking forward to the release:”The newest addon brings the Painkiller franchise back to its roots. Breathtaking action, thousands of monsters and exotic weapons are a solid foundation for a Painkiller game! With Painkiller: Redemption we deliver 6 new, thrilling levels for an unbeatable price!”Painkiller Redemption

The game also features a tactical component! While reaching your objectives in each level, you unlock Tarot Cards, which will soon prove to be very helpful! In additional to that, collecting souls of fallen enemies will temporarily transform you into a mighty demon!

Features:

· 7 to 10 hours of playtime
· Collect souls to transform into a demon
· Better graphics with detailed ambience
· Over 6000 enemies, more than any previous PK game!
· Equip yourself with powerful tarot cards which can be found in secret rooms
· Up to 1000 monsters per map to ensure an intense battle with the army of hell
· Two heroes – play as the characters Belial and Daniel
· Better AI – there is nowhere to hide! Enemies will get you

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2nd February 2011

marblemedia Announces New Series For Kids

marblemediamarblemedia and Skatoony creators James Fox and Richard Brookes from UK-based Whole Hog Creations, today announced a partnership to develop Chugga Chugga Wow, an original live-action/animated hybrid television series (52 x 11 minutes) and website for preschoolers. The series is in development with Kids’ CBC.

“We’re really looking forward to developing Chugga Chugga Wow with the creators of Skatoony,” says Mark Bishop, Executive Producer/Partner, marblemedia. “Through our combined experience with children’s cross-platform properties, we feel this is a great opportunity for both companies to create something entertaining and educational for pre-schoolers.” chugga chugga wow

Chugga Chugga Wow is an educational adventure, where real kids board an animated train and embark on a journey through a cartoon world. At each stop, they interact with characters, and help them solve problems through fun, learning-based activities.

“Chugga Chugga Wow is a hugely exciting concept,” says James Fox, Co-Founder, Whole Hog Creations. “It’s the perfect mix of live-action kids and magical cartoon characters, plus it’s as funny as it is educational. We have developed a strong creative relationship with marblemedia; they are fantastically imaginative and great fun to work with. Chugga Chugga Wow is the perfect project on which to blend our expertise and enthusiasm.”

The Chugga Chugga Wow experience transitions seamlessly online, where kids get to take the journey themselves. marblemedia is developing an interactive world where kids can meet and interact with their favourite characters as well as sing songs and play games from the television show.

Kim Wilson, Creative Head for Children’s & Youth Programming at CBC says, “We’re really excited to be working on this project. The idea of doing an age-appropriate game show for preschoolers is extremely distribution360appealing.”

International distribution and format sales for Chugga Chugga Wow will be handled by marblemedia’s distribution arm, Distribution360.

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1st February 2011

Oh UBB What A Tangled Web You Are

The User Based Billing debate is gaining momentum across the country, and has taken over this morning’s research, reading and writing time, which with having to do double-duty at my day job for the next two weeks, is putting a huge dent in how much content I can process while still maintaining what little bit of sanity I still possess. I’d like to write much, much more – but time constraints are not very forgiving when one is being pulled in a dozen different directions which constantly conflict with the whole parent-work-life-relaxation balance equation. It’s not just game developers who suffer from that affliction.

As sites like Anti UBB appear and high profile talk shows on the radio and television news casts are rife with people on both sides of the UBB debate stating their opinions, it is clear that Canadians are getting fed up with constant hits to their pocketbook and CRTC decisions.

Is it somewhat ironic that as this debate heats up, CBC issues a press release outlining the changes coming to the CBCpublic broadcaster, and included in this five year plan outline is an increased digital offering, which Canadians will have to think twice about consuming because that other “public agency” the CRTC says we have to stop clogging up the internet and not use it so much – or pay highly inflated fees to go over our allotment.

According to the press release, CBC’s Everyone Every Way plan is about the future of public broadcasting in Canada. It’s about transformation in the midst of a technological revolution, and about evolving alongside a changing country. It’s a strategy that binds CBC and Radio-Canada around common priorities which also respects the reality that execution of the strategy needs to be tailored to the uniqueness of their respective markets.

Over the next five years, CBC/Radio-Canada will strengthen its commitment to original, innovative, high-quality Canadian content. We will also commit to airing at least 10 signature events per year in English and in French — events like Live Right Now and Concert inaugural de la nouvelle salle de concert de Montréal avec l’OSM — which bring Canadians together in large numbers, are delivered on multiple platforms, and have a meaningful impact on participants and viewers alike.

CBC will be looking to expand its regional footprint, launching new radio stations, introducing new local websites and services, and increasing regional news and programming. Radio-Canada will enhance its presence in regional life by producing engaging local programming that can then be used for broadcast nationally, by delivering more local and regional news, and by providing more local French-language content on regional websites, especially those outside of Quebec. In an evolving digital and on-demand world, CBC/Radio-Canada will continue its leadership in new platforms and digital services, doubling its investment over the next five years.

“The way forward will be about seizing the tremendous opportunity we have before us to truly change our relationship with Canadians on a national, community and personal level,” says Lacroix. “We can’t be all things to all people, but we can and must in some way be something for, and mean something to every Canadian. Everyone, Every way is our commitment to Canadians, and it’s the measure by which we want to be judged. We will meet their expectations. Nothing less.”

CBC/Radio-Canada will deliver on this commitment in four ways: by creating and delivering original and innovative, quality Canadian content; by reflecting and drawing together all Canadians; by actively engaging with audiences; and, by being cost-effective and accountable. To evaluate progress, we have developed metrics to track and assess our performance by service and genre against the strategy twice per year.

The federal Liberal party has come out with their own take on the issue, saying that they have been paying attention and take the side of the Canadian buying public – and asking for the public’s support to defeat the Conservatives in a future election. Today’s Liberal statement has garnered praise from open mediacitizen engagement group OpenMedia.ca, the organization behind the rapidly growing Stop The Meter petition – and comes one day after the OpenMedia group noted in a press release yesterday that the Liberals and Conservatives had been rather quiet on the issue.

Federal Industry Minister Tony Clement did issue a comment late last evening, with a statement of support for “competition, innovation, and consumers” in general, but OpenMedia.ca holds that Canadians will not be happy until they have access to Internet services free of metering.

Steve Anderson, OpenMedia.ca’s national coordinator responded to Minister Clement’s statement by saying that “Clement is going to have to do more than ask the CRTC to do some tinkering with UBB pricing. He must either overturn all the CRTC rulings that force pricing schemes on Big Telecom’s independent competitors, or at minimum have the CRTC revisit the entire premise of forced UBB pricing.”

In regards to today’s Liberal statement, Anderson said that “We’re elated by this move by the Liberals. Over the last few months, supporters of Stop The Meter came together as citizens, and today they fundamentally influenced federal politics. This is a groundbreaking example of the power of the online discourse and organization, and why we must protect the open, public Internet.”

OpenMedia.ca is pleased that the Liberals have learned from the 220,000 people who have so far taken part in the campaign to “stop the meter on Internet use”, and reverse the CRTC decision that allows usage-based billing to monopolize the system for pricing the Internet. Led by Rodriquez and Industry and Technology Critic Marc Garneau, the Liberal Party has now become the second major federal party to officially condemn Internet metering.

“Liberals believe in more internet competition, not less,” said Liberal Heritage Critic Pablo Rodriquez in a statement released today, seemingly echoing the words on OpenMedia.ca’s homepage: “Canadians want more Internet, not less”.

Digital Affairs Critic Charlie Angus expressed the NDP’s opposition to the pricing regime in a press release on January 20th, stating that ““We’ve seen this all before with cell phones. Allowing the Internet Service Providers to ding you every time you download is a rip-off. Canada is already falling behind other countries in terms of choice, accessibility and pricing for the Internet. The large ISP-broadcast entities now have a tool for squashing their main competitors – both in internet and video services, and we need clear rules that put consumers first.”

Dr. Michael Geist has also weighed in on the UBB issue, stating on his site that “despite the obvious anger over the issue, there remains a considerable amount of misinformation about what has happened and uncertainty about just what to do about it. This post attempts to unpack the issue, by discussing two related but not identical concerns – the recent CRTC UBB decision and the broader use of bandwidth caps by virtually all large Canadian ISPs.”

Dr. Geist looks at both sides of the issue, and offers his thoughts on options for a solution to what is promising to become a heated, and weighted battle for Canadians as they watch the Telcos seemingly take on the stance of the playground bully in the neighbourhood sandbox. (those are my words, not Dr. Geist’s.) celsius games SSDnet

Is this tongue-in-cheek look at the UBB issue, created by Colin Walsh of Celsius Game Studio going to be the  future for our digital developers as they attempt to create products for global consumers? At least his latest game, Red Nova, didn’t use a ton of bandwidth when I bought it for my iPod Touch.

A related issue for ourselves is the fact that we have long wanted to move our dedicated server account from an American data centre to one in Canada, in part because we’re tired of dealing with the fluctuating exchange rates and the “foreign currency fees” charged by our credit card company, but also because we’d like to be supporting business north of the 49th. Unfortunately, while the actual server plans available in Canada are somewhat reasonable even though they may lack some of the perks we get with SoftLayer, the bandwidth allowances and charges have always caused us to put on the brakes. We have looked at many options, including building a server and upgrading to business internet so that we would be permitted to run it from our home office, but again, bandwidth charges and licensing for all of the software we use is cost-prohibitive. With our plans for the expansion and re-branding of Village Gamer, we either have to take a more serious look at selling advertising space or find other ways to monetize the site without compromising our impartiality or the perception of said impartiality.

I also have to be cautious about the trailers and other large files we download and then upload either to our server or to places like our YouTube channel, because now every byte counts. We’ve probably come close to hitting our cap a few times,  and now that Shaw has quietly reduced our bandwidth cap by 25 gigabytes we have to consider what software, games and game add-ons we purchase online. With three gamers in the house using three PCs, two laptops, two Xbox 360s and a Wii, all running on one internet account, this is something that has the potential to become a huge issue – and cost – for us, especially as many game and software titles have huge updates between the time they are shipped and the time they are installed. Am I going to get the next chapter in the ongoing saga of super hero DeathSpank or just read about it in press releases? How big am I going to be able to make my world in Dragon Age 2, and what extras will I be getting as I take up the fight in Deus Ex: Human Revolution? Will I be getting that next QuickBooks update, and how much bandwidth will the tax files use up? Are the ISPs going to launch their own game and software download service to go along with their Video On Demand service and compete with Steam, Direct to Drive, the Wii Store, PlayStation Network,  Xbox Marketplace and other digital download outlets? I hope I didn’t just give them any bright ideas…

Do we cut some of our digital channels and upgrade our internet plan? We’re already using the Extreme plan and to upgrade to the next available plan would be another $50.00 per month for an extra 75 gigs per month. Which Canadian channels would we drop and how much bandwidth would we burn through watching the shows from those channels online – if they’re even available online? Now instead of conveniently transferring large web site files between computers via MSN Messenger, we will most likely be making use of USB drives or data CDs – which means we get to pay the copyright surcharge to the government when we buy more drives and more CDs to transfer our own data – or perhaps we just add an internal file server and pay for the extra hydro power needed to run it, then we can have the Township pounding on our door wanting to search our house because of excessive power use.

I won’t even go into all those Windows and software updates that can sometimes involve huge files, with ISPs recommending that all computers have the latest updates and patches in order to remain secure, which is a no-brainer, but will still have an effect on our bottom line for bandwidth usage, which, but the way, we can’t even check on because apparently Shaw doesn’t show bandwidth usage on client account profiles unless said account is a habitual bandwidth hog. Why is it a secret? If Shaw knows how much bandwidth we’re using, why can’t WE know how much bandwidth we’re using? The whole process of cable television, internet connection and usage has become a huge tangled web for consumer – and yes, that pun was intended. To add to my Telcom rant, why can’t we have total control over our “bundles” and choose all of the extra channels we want over and above basic cable? Why do we have to have a bunch of channels we don’t watch built into them, instead of being able to build a bundle out of the channels we do want – and why can’t we burn some of our bandwidth up by going to our account profiles and checking off which channels we want? The Build Your Own Bundle option is just a tad misleading, don’t you think?

CATASpurred by the CRTC’s controversial UBB decision, Canada’s largest high-technology organization has also joined supporters of an initiative to connect Canada with ultra-fast communications, putting out a release today calling for the creation of a new model for the implementation of broadband in Canada.

“Fast and affordable communications is vital to society as well as business,” stated John Reid, President of the Canadian Advanced Technology Alliance (CATA). “We are in danger of falling even further behind the rest of the world if we can’t develop a new, workable model for the adoption of broadband — the fundamental infrastructure for today’s knowledge economy. We need to collectively resolve issues such as usage-based billing within the framework of a larger national plan.”

“Our i-CANADA program to accelerate the development of connected communities and to regain Canada’s leadership in the digital economy is in danger of getting tangled,” said Bill Hutchison, Chair of the i-CANADA program. “We have a New National Dream that will bring global leadership through the use of ultra-fast intelligent communications and collaboration within communities to reach new levels of economic, environmental and social growth and prosperity. This dream is being threatened by a start-and-stop policy environment in Canada.”

Mr. Hutchison illustrated some of the crippling problems that Canadian society faces due to the lack of a consensual overall model: “There may be as many as 700,000 homes in Canada that lack broadband Internet access, and many of those who have it are complaining of speeds so slow that they are barely faster than dial-up. By comparison, the U.S. government’s “National Broadband Plan” sets a target speed of ‘affordable’ 100 megabits-per-second Internet service connecting at least 100 million homes by 2020. Australia has pledged $43-billion to the creation of a high-speed network.

“We need a firm consensus in Canada on what our ‘baseline’ of acceptable speed and cost is,” said Mr. Hutchison. “Businesses need to plan, communities need to build jobs, and residents need access to services such as online health care and education.”

Conflicts like the one over usage-based billing can only be resolved to everyone’s satisfaction if Canada has a strategy for broadband development: “The old model where the private sector is expected to pay for infrastructure development from their profits, has greatly changed,” indicated Mr. Hutchison. “Now that communications is a ‘commodity’, it no longer affords the same level of profit to the telecommunications companies. We need a new model for infrastructure development. We have a good momentum going, but we need a national debate to be able to resolve the broadband issue.”

Welcome to Canada – where you can create all of the great digital products you want – you just can’t share it with your fellow citizens unless you get really creative and innovative with file size and delivery compression.

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31st January 2011

CAD Crowd Launches free Library

cad crowdWith CAD designs being one of the most highly in-demand services for engineering work on contract and CAD design companies these days, both clients and designers would find it useful to have a related library containing useful information, tools and resources that they can access anytime, anywhere.

This is exactly what CAD Crowd offers – a free CAD library, where they can learn everything that there is to know about 3D and CAD models and CAD templates. The CAD Library includes CAD symbols, CAD drawings and CAD blocks for engineers. Common CAD software in the block library includes Adobe, AutoCAD, Alibre-Design, CATIA, Google Sketchup, Pro/Engineer, Solid Edge, Solid Works and Revit.

The popularity of online forums has brought about this instant sharing of ideas, which is exactly how the Free CAD Library works. Through it, you can share content with other users, download other members’ content or even find components for your design which are provided by actual industry engineers and companies. CAD designers will find it easy to increase their visibility, client base, establish their reputation and get instant feedback for their work. They can also browse through the Free CAD Library and get ideas for CAD designs, and even reuse the work of other engineers. With the goal of becoming the a leading engineering design and CAD services procurement, CAD Crowd definitely does provide benefits for buyers and designers through the easily accessible – and free – CAD library that they have onsite.

Social Media WeekSocial Media Week Toronto will showcase a series of free sessions with leading social media experts designed specifically to help companies thrive in today’s ever-changing digital landscape. The events run from February 7-11 as part of a series of simultaneous global events in nine cities.

“As the social web has moved from the fringe into the mainstream, its ability to impact business has increased dramatically. To explore this side of social media, we’ve curated a series of events during Social Media Week Toronto focused squarely on business”, says Eli Singer, founder and president of Entrinsic, a social media communications agency, and co-curator for Social Media Week Toronto.

On February 8, Social Media Week Toronto event partner BMO Bank of Montreal will bring together social media industry experts Google, LinkedIn, The Globe and Mail, and Silver Lining for a session focused on small businesses. Entitled Business 3.0, the forum will offer social media strategies and tactics to help small companies grow their business and brand.

“We are very excited to be creating a forum where our customers can come together to learn about how to use the social web to build their businesses and simplify their financial matters,” says Bal Sahjpaul, Director eChannel, BMO Financial Group.

On February 9, Sysomos presents Using Analytics to Get the Most Out of Your Social Media Efforts, an event showcasing new tools to monitor, measure and analyze social media. Additional events targeted towards business growth, including Facebook’s The People Web on February 11, highlight the importance of creating consumer experiences and relationships, instead of simply trying to tell consumers what to think.

Award-winning global PR firm Weber Shandwick hosts Defending Your Brand and Corporate Reputation in Social Media on February 7. This session will introduce FireBell, a crisis simulation tool developed by Weber that allows businesses to experience threats in real-time across an array of social media platforms in order to prepare for future reputation attacks.

Over 45 free events are being delivered through Social Media Week Toronto. The sessions cover a wide range of industry sectors and conversations about the impacts of digital and social media on business, marketing, culture and society as a whole. Full registration for Social Media Week Toronto is now open. Follow them on Twitter at @SMWTO.

Social Media Week Toronto is produced by Entrinsic. Global support for Social Media Week comes from headline sponsor NOKIA and supporting sponsors PepsiCo, Meebo, JWT and global media partner Weber Shandwick, along with local media partner Marketwire, all of whom have come together to make this possible.

intertainment mediaIntertainment Media Inc. has released the latest growth stats for its social media, real time, language translation platform Ortsbo. The service has doubled user engagement since December 2010 with over 54 million minutes of online usage. All other key performance metrics including Online Sessions, Page Views and Unique Users experienced double to triple digits growth in the past month. Ortsbo is breaking down the language barriers initiating new marketing programs in South America, South East Asia and India while continuing to expand programs in Asia, Europe and North America.
ortsbo
According to published reports, by the end of its first year in 2004, Facebook had 1 Million users. By comparison, after just 7 month of operations, January 2011, Ortsbo already had almost 4 Million active users on a monthly basis, increasing 83% month over month, and is currently tracking at over 1.2 Million per week, well on its way to Facebook’s 2005 second year results of 5.5 Million active users.

Since its launch on July 22, 2010 Ortsbo has achieved the following:

54.1 Million Minutes of User Engagement
33.7 Million Page Views
15.2 Million Online Sessions
10 Million Unique Visitors From Over 170 Countries / Territories
35,000 Facebook Fans
3,800 Twitter Followers

Ortsbo’s real time multi-session, multi-platform and multi-lingual application connects to PC and Mac computers, mobile devices as well as all major search engine chat platforms including Microsoft, Google and Yahoo! along with Facebook, iChat, AIM, ICQ, Gadu-Gadu, Ovi, Lotus Sametime, LiveJournal and Tencent QQ and QQ International, China’s largest chat platforms and Twitter. Ortsbo instantly provides real time translation capabilities to well over 1 billion active chat accounts in over 170 Countries / Territories.

With beta trials expected to be completed shortly, Ortsbo is finalizing its commercial release schedule for its translation module for email applications. Ortsbo for Microsoft Outlook provides instant translation of both sent and received emails, with original language attachments, making it easy to communicate via email in multiple languages. The email plug-in module will retail for $29.95 US. Ortsbo also offers a secure, multi-user, multilingual chat module for the commercial market.

With the accelerated growth, popularity and global reach of Ortsbo, as well as the upcoming commercial launch of Ortsbo for Outlook, the Company has engaged the Corum Group (Seattle and Zurich), a global leader in software mergers and acquisitions to assist with its strategic opportunities. The Company has considered independent offers and feels that working with Corum provides potentially higher value for Ortsbo. The Company has stated that it will provide further updates as they become available. Intertainment Media also owns and operates a number of other key properties including Ad Taffy, itiBiti and Magnum.

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